author: Miriam Moszczynska
Best of CSGO and CS 1.6 in Single Underappreciated Mod
A modification combining CSGO and CS 1.6 promises to be very good, but it is possible that it will never be completed. It all comes down to Valve's license.
According to many gamers, Counter Strike Global Offensive still doesn't live up to its original - CS 1.6. Therefore a modder going by the handle Zool decided to combine the best of both games. This is how the idea for Classic Offensive was born.
It all started with a mod
Just like the idea of Counter Strike, Classic Offensive also saw the light of day as a mod. Work on the project has been ongoing since 2015, and the originator of CO is a player known as Zool.
He started the work on his own, but over the years the team working on the mod has undergone significant changes. In total, about 30 people were involved in the project, some of whom, as you can guess, left the group after some time.
Classic Offensive
The modification is based on CS:GO, which enables the modders to have a little more fun with the game (although this still has its limits, more about whichlater). The idea of the project is to combine the best elements of both previously mentioned games - CSGO and CS 1.6.
Currently CO offers three maps: Dust II, Inferno and Pool Day. There are also plans to add Train, Mirage and Nuke. However, we will have to wait for their release, because the work, or rather the final touches, are still in progress.
In the context of Classic Offensive's current condition, it is worth taking a look at the video below, where 3kliksphilip describes the state of the project in detail.
The case with Valve
Classic Offensive in theory is supposed to change a bit more than the average mod for CSGO, which is why Zool and others involved in the project would benefit from a license to the Source engine. This would enabled the users to play CO online, it would be possible to fix buggy menus, etc.
However, the matter gets a bit ugly here, as any unauthorized tinkering in CSGO's code (which is currently the only option for Zool) equals cheating to Valve.
The creator has already contacted the developers once about this issue, but it ended in failure. Quite recently Zool made a second attempt at contact, hoping that maybe this time he will be able to gain access to the Source engine.
And that's about it
A few days after the announcement visible above, posted on the official account of Classic Offensive, a follow-up appeared on Twitter. We read in it we read that Valve has updated the regulations for the use of licenses and modding.
However, the changes were not for the better, and as things are now the only way to fix the aforementioned bugs in CO is to either hack the game or abandon the project due to lack of possibility to finish it.
So it can be said that Classic Offensive's existence has been put under a big question mark. You can follow the modification on the project's Twitter and Discord server.