Baldur's Gate 3 - Length and Size of Early Access Version
Larian has revealed what we can expect from Baldur's Gate 3's Early Access version. The length of the campaign was discussed and the content of the game was compared with Divinity: Original Sin 2's Early Access.
- 20-25 hours of fun,
- 3 times more content than the early version of Divinity: Original Sin II,
- Multiplayer, but initially without split-screen,
- Launch on September 30.
We are only a few weeks away from the launch of Baldur's Gate III in Early Access. Larian, the studio responsible for this project revealed exactly what we can expect from the early version of the sequel to the legendary RPG series.
The version that will debut in Early Access, will offer the 1st Act of the Campaign, which will take about 20-25 hours to complete. However, Baldur's Gate III is supposed to be very non-linear, so the game can be replayed, each time enabling us to participate in very different events.
The section provided by the devs is to be quite elaborate. It will offer cut-scenes, dialogue lines, several language versions (but not all planned) and multiplayer, although for now the split-screen option will not be available. When creating characters, players will be able to choose from nine races and six classes. This will be accompanied by a large set of subraces and subclasses. During the game it will be possible to recruit five companions.
The Early Access version of Baldur's Gate III is to be much more extensive than that of Divinity: Original Sin II when it debuted in early access.
Baldur's Gate 3 versus Divinity: Original Sin 2
Content type: | DOS2 in Early Access | BG3 in Early Access |
Battles | 22 | 80 |
Characters | 142 | 596 |
Spells/actions | 69 | 146 |
Dialogue lines | 17.6 thousand. | 49.9 thousand. |
In total, the early version of Baldur's Gate III will be three times bigger than the team's previous game when it debuted in Early Access. However, as the devs explain, this is due to the fact that BG3's content is "denser" and "bigger". In other words, Larian's latest game offers much more options and is more non-linear. The second and third playthrough of the first act can have practically a completely different course, depending on the player's decision.
The devs promise that Baldur's Gate III will be an extremely content rich game. An example is the spell enabling us to talk to the dead. Instead of limiting its use to a few key scenes, Larian will enable us to use this spell on literally every corpse and every dead person will have something interesting to say.
Recall that Baldur's Gate III will debut in early access on September 30, this year. The devs have put a lot of work into the fine-tuning of this edition, but it's still supposed to be an incomplete version of the game, so the developers warn that a lot of things will need to be fine-tuned. The release of the game in Early Access is intended to allow developers to find problems, not only technical, but also those related to the balance of the campaign.