author: Jan Kopacz
Assassin's Creed Unity as Seen by Architects; New Look at the Underrated Game
Ubisoft has invited artists to reinterpret its video game worlds in a new creative project called Carte Blanche. The latest example is The Assassin's Creed Unity Architecture Project.
Ubisoft is developing the Carte Blanche project, in which it intends to showcase inspiring aspects of its video games. The publisher invites artists from different backgrounds to reinterpret its virtual worlds.
The latest material of this type is The Assassin's Creed Unity Architecture Project, featuring Luke Pearson and Sandra Youkhana. The pair of architects attempted to explore the unique relationship between architecture and the often underappreciated Unity, by looking at the way players experience game environments.
To do so, Luke and Sandra built a physical model of the city, displaying as an example the various forms of movement and styles of architecture the players see as they move through the buildings and neighborhood. Their creation stood in the Bourse de Commerce, a majestic Parisian edifice that was originally used as a business meeting place for French merchants.
The plot of Assassin's Creed Unity, released in 2014 for PC, PS4 and XONE, is set in Paris during the French Revolution. The title brilliantly recreates this beautiful city, helped by the fact that the Ubisoft Montreal team spent years of research to achieve the desired effect.
The new project in the Carte Blanche series aims to reveal how the game's architecture shapes the player's behavior, emotions and narrative, as well as how it reflects the historical and cultural context of the era.
Ubisoft plans to continue the Carte Blanche series. The company's goal is to celebrate the artistic and cultural value of video games and foster dialogue and collaboration between different creative disciplines.