Newsroom News Breaking Comics Tags RSS
News video games 29 August 2020, 17:38

author: Adrian Werner

Age of Empires 3: Definitive Edition System Requirements

Microsoft has published the system requirements of Age of Empires 3: Definitive Edition, a refreshed version of the historical RTS.

We will wait for the game until October.

During the gamescom Opening Night Live 2020 event, the devs finally presented Age of Empires III: Definitive Edition, a refreshed version of the classic real-time strategy from Ensemble. Now we got to know the system requirements of the project.

This information is available on the game's profile on Steam. It is worth noting that for CPU and GPU, not only specific models are given, but also required benchmark scores in PassMark.

Minimum system requirements of Age of Empires 3: Definitive Edition:

  1. CPU: Intel i3-2105 3.1GHz / AMD Phenom II X4 973 (with CPU PassMark score of 3735 or higher)
  2. RAM: 8 GB
  3. GPU: Nvidia GeForce GT 430 / AMD Radeon HD 5570 / Intel HD 4400 (with PassMark G3D score of 570 or better) with 2GB of memory.
  4. DirectX: version 11
  5. HDD space: 42 GB
  6. OS: 64-bit Windows 10 (version 18362.0 or higher)

Recommended system requirements of Age of Empires 3: Definitive Edition:

  1. CPU: Intel i5-3300 3.0GHz / AMD FX-8350 (with CPU PassMark 4100 or higher)
  2. RAM: 16 GB
  3. GPU: Nvidia GeForce GTX 980 / AMD Radeon R9 Fury (with PassMark G3D 9500 or better) with 4GB of memory
  4. DirectX: version 11
  5. HDD space: 42 GB
  6. OS: 64-bit Windows 10 (version 18362.0 or later)

It is also worth mentioning that IGN published an interview with the devs. The most interesting elements of the interview are gameplay fragments, which enable us to see how the project will look like in action.

Age of Empires III: Definitive Edition is aimed solely at PC and will appear on both Steam and Microsoft Store. The game will also be available as part of the Xbox Game Pass on PC. The release is scheduled for October 15, this year.

  1. Age of Empires - official website

Adrian Werner

Adrian Werner

A true veteran of the Gamepressure newsroom, writing continuously since 2009 and still not having enough. He caught the gaming bug thanks to playing on his friend's ZX Spectrum. Then he switched to his own Commodore 64, and after a short adventure with 16-bit consoles, he forever entrusted his heart to PC games. A fan of niche productions, especially adventure games, RPGs and games of the immersive sim genre, as well as a mod enthusiast. Apart from games, he devourers stories in every form - books, series, movies, and comics.

more