Neverwinter Nights 2: Storm of Zehir Game Guide

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Neverwinter Nights 2: Storm of Zehir Game Guide

 

Welcome to the guide to Storm of Zehir - the second Neverwinter Nights 2 expansion - Neverwinter Nights 2: Storm of Zehir - Game Guide and Walkthrough

Welcome to the guide to Storm of Zehir - the second Neverwinter Nights 2 expansion. I hope that this guide and walkthrough helps you enjoy the gameplay and discover the secrets of Storm of Zehir.

The text has been split into following sections:

Party - where you'll find tips on creating your party, companion descriptions and the information on Adventurers Guild where you can learn party feats.

World Map - rules for moving about the world map, which changed drastically in this expansion, and the descriptions of some of the random encounters.

Trade - the basics rules for managing trade, listings of resource prices in each city and costs for expanding your merchant organization.

Main Quests (The Ship, Samarach, Sword Coast, North Samarach) - descriptions of main story quests.

Locations - location descriptions along with side quests that can be obtained in them.

Brown - quests I.e. quest 12: Shortage

Blue - places, locations I.e. Crypt

Orange - items I.e. short sword +1

100 $ - 100 gold pieces

Green - characters, monsters I.e. Volo, vampires

If a location is marked with (V) or I.e 12. Barrow - Volo, it means, that the location is of interest to Volo and it's tied to the quest you get from him early in game.

Karol "Karolus" Wilczek

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