Madara | Selected characters - hints Naruto Shippuden: UNS 3 Guide
Last update: 11 May 2016
Madara is good at both close quarters and a far distance.
Madara's great advantage is long range of his basic attacks. Even when someone happens to avoid one combo, he may instantly get hit by another. Other characters have to approach Madara, which gives him an advantage of a distance.
Ranged attack is an important feature too. In its basic form, a large fireball is projected at an opponent, which flies at them with high speed and, while in awakening mode, scatters blue flames - it just takes one hit with these to receive a lot of damage.
While in fight, you should stay at a middle distance from your opponent, in order to be able to freely manoeuvre between ranged and close attacks. It is good to start with a series of ninjutsus and then dash to the enemy so to perform an Ultimate or a combo.
Madara's biggest weakness is his Ultimate - this works at a pretty short distance and goes in only one direction, so it is difficult to hit anyone with this. Additionally, while using this, you are vulnerable to attacks. While performing this jutsu, an opponent can use a dodge, which will put them behind your back where you are defenseless.