Mission 1 - Map 3 (M3) | Maps Heroes VI - Danse Macabre Guide
Last update: 11 May 2016
Item map - surface
1 - Fort
2 - Tomb (allows for recruiting Skeletons, Ghouls and Ghosts)
3 - Armorsmith (+1 to defense; you can visit it only once)
4 - Weaponsmith (+1 to attack; you can visit it only once)
5 - Centaur statue (+5 move points, damage cast by units using distance weapon increases by 10%; you can visit it once a week)
6 - Mother Earth Shrine (10% more health for your army; you can visit it only once before the battle)
7 - Crystal of Revelation (+1 to protection against magic; you can visit it only once)
8 - Stables (+5 move points; you can visit it once a week)
9 - Stone of Enlightment (+2,500 XP; you can visit it only once)
10 - Stables (+5 move points; you can visit it once a week)
11 - Crystal of Revelation (+1 to protection against magic; you can visit it only once)
12 - Angelic Shrine (+5 to magic and morale until the end of week; you can visit it once a week)
13 - Stone of Enlightment (+2,500 XP; you can visit it only once)
14 - Gold mine (500 gold daily)
15 - Weaponsmith (1 to attack; you can visit it only once)
16 - Mother Earth Shrine (+10% more health for your army; you can visit it only once before the battle)
17 - Crystal of Power (+1 to might; you can visit it only once)
18 - Arcane Library (select: +1-3 to magic/protection against magic; you can visit it only once)
19 - Crystal of Power (+1 to might; you can visit it only once)
20 - Magic Menagerie (allows for recruiting Timber Wolves, Dire Wolves and Mermaids)
21 - Fort
22 - Keep
23 - Crystal mine (crystals - one per day)
24 - Portal exit (Ghost Gate)
25 - Griffin statue (20% more health for flying units; you can visit it once a week)
26 - Sawmill (two units of wood per day)
27 - Angelic Shrine (+5 to magic and morale until the end of week; you can visit it once a week)
28 - Ore pit (two units of ore per day)
29 - La Segadora castle
30 - Corvino castle
31 - Sawmill (two units of wood per day)
32 - Ore pit (two units of ore per day)
33 - Artifact merchant
34 - Blind Maiden (+5 to destiny; you can visit her once before a battle)
35 - Knight Shrine (+1 to units' move points and +5 to morale until end of week; you can visit it once a week)
36 - Dragon Vein (refills all the mana points)
37 - Ice Pearl Shrine (+10 to initiative until the end of week; you can visit it once a week)
38 - Enlightenment Stone (+2,500 XP; you can visit it only once)
39 - Crystal of Revelation (+1 to protection against magic; you can visit it only once)
40 - Dwelling of basic units
41 - Blind Maiden (+5 to destiny; you can visit her once before a battle)
42 - Crystal of Power (+1 to might; you can visit it only once)
43 - Mother Earth Shrine (+10% more health for your army; you can visit it only once before a battle)
44 - Stone of Enlightment (+2,500 XP; you can visit it only once)
45 - Angelic Shrine (+5 to magic and morale until the end of week; you can visit it once a week)
46 - Cornadora castle
47 - Portal entrance (Ghost Gates)
48 - Fort
49 - Portal entrance (Ghost Gates)
50 - Portal exit (Ghost Gates)
51 - Entrance to underground