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Might & Magic: Clash of Heroes Game Guide & Walkthrough by gamepressure.com

Might & Magic: Clash of Heroes Game Guide & Walkthrough

Table of Contents

Irollan - p. 1 | Walkthrough M&M: CoH Guide

Last update: 11 May 2016

Prologue

1 - Irollan - p. 1 - Walkthrough - Might & Magic: Clash of Heroes - Game Guide and Walkthrough
The game begins in the elven forest of Irollan, where after a short introduction you will take control over a hunter named Anwen [1] - Irollan - p. 1 - Walkthrough - Might & Magic: Clash of Heroes - Game Guide and Walkthrough

The game begins in the elven forest of Irollan, where after a short introduction you will take control over a hunter named Anwen [1]. You can use both the left analog and d-pad to move [2] and start conversations by pressing X.

2 - Irollan - p. 1 - Walkthrough - Might & Magic: Clash of Heroes - Game Guide and Walkthrough
At first head along the only possible path leading south - Irollan - p. 1 - Walkthrough - Might & Magic: Clash of Heroes - Game Guide and Walkthrough

At first head along the only possible path leading south. Talk with all the soldiers you come across [1] and you will receive the first battle unit - Hunter [2].

3 - Irollan - p. 1 - Walkthrough - Might & Magic: Clash of Heroes - Game Guide and Walkthrough
Keep going straight and you will reach a magic portal where you will meet Lady Delara and her daughter Nadia [1] - Irollan - p. 1 - Walkthrough - Might & Magic: Clash of Heroes - Game Guide and Walkthrough

Keep going straight and you will reach a magic portal where you will meet Lady Delara and her daughter Nadia [1]. Talk with them and your first battle will begin [2].

You will learn the basics of fighting - Irollan - p. 1 - Walkthrough - Might & Magic: Clash of Heroes - Game Guide and Walkthrough

You will learn the basics of fighting. There are horizontal lines in the upper and lower parts of the screen, one for each hero. If a soldier attacks it, he will deal damage to the enemy army's leader. The enemy army is at the top and your units at the bottom of the screen. The battles are turn-based.

On the arrow below the line you can see how many moves you have left in your turn - Irollan - p. 1 - Walkthrough - Might & Magic: Clash of Heroes - Game Guide and Walkthrough

On the arrow below the line you can see how many moves you have left in your turn.

In order to attack the enemy, you have to create the so-called attack formation, that is place three units of the same type and colour in a column - Irollan - p. 1 - Walkthrough - Might & Magic: Clash of Heroes - Game Guide and Walkthrough

In order to attack the enemy, you have to create the so-called attack formation, that is place three units of the same type and colour in a column. You can move only the units at the very bottom of the column. In order to commence the first attack, select the green Hunter on the left (there's a blue square flashing around him) by pressing X, place him in the place marked by the game and press the same button again. By doing that you will create the first formation, losing one move (the number on the arrow).

Two digits will appear above one of the units creating the formation - Irollan - p. 1 - Walkthrough - Might & Magic: Clash of Heroes - Game Guide and Walkthrough

Two digits will appear above one of the units creating the formation. The upper one shows the number of turns left to the next attack (charge time) and the lower represents the unit's health. Time for the second attack. Select the yellow Hunter standing in the middle of the battlefield and move him below the unit column on the left. This way you will create another formation and use up the last move in your turn. The enemy will begin his turn soon afterwards.

Once the enemy is done, it will be your turn again - Irollan - p. 1 - Walkthrough - Might & Magic: Clash of Heroes - Game Guide and Walkthrough

Once the enemy is done, it will be your turn again. The turn will begin with an attack carried out by the previously prepared formation. In total, they will deal 3 damage to the, as one of the attacks was weakened by the creature on the other side. The enemy will be left with one health point. Before you can finish him off, you will first have to call in reinforcements. Do it by pressing either R2 or L2. New units will appear on the battlefield, but you keep in mind that it costs you one move.

Use the next one to move the green Hunter to the proper column - Irollan - p. 1 - Walkthrough - Might & Magic: Clash of Heroes - Game Guide and Walkthrough

Use the next one to move the green Hunter to the proper column. Unfortunately you can't use your last move in any way, so end your turn by pressing SQUARE. Soon afterwards the battle will end with your victory. In return, your hero and the units participating in the battle will receive experience points. If you collect enough, you will advance to the next level, therefore increasing your stats.

4 - Irollan - p. 1 - Walkthrough - Might & Magic: Clash of Heroes - Game Guide and Walkthrough
After the fight, head back south - Irollan - p. 1 - Walkthrough - Might & Magic: Clash of Heroes - Game Guide and Walkthrough

After the fight, head back south. Beside the riverside you will come across another demon. Attack it.

5 - Irollan - p. 1 - Walkthrough - Might & Magic: Clash of Heroes - Game Guide and Walkthrough
This time your enemy will begin, creating two attack formations [1] - Irollan - p. 1 - Walkthrough - Might & Magic: Clash of Heroes - Game Guide and Walkthrough

This time your enemy will begin, creating two attack formations [1]. In order to defend, you will have to create a so-called wall. You can do it by placing three units of the same type and colour horizontally [2]. In this case you have to place three yellow Hunters on the left side of the battlefield.

Once you do it, the units will change into a blockade, through which only you can attack - Irollan - p. 1 - Walkthrough - Might & Magic: Clash of Heroes - Game Guide and Walkthrough

Once you do it, the units will change into a blockade, through which only you can attack. Enemies standing before it will have to hit it, weakening their attack. Additionally this particular wall has a special ability that allows it to regenerate 1 hitpoint each turn. In the lower right corner of the screen there's a number representing the amount of units that you can call in as reinforcement. The number goes up when one of your units leaves the battlefield.

Your army isn't numerous, so quickly call in reinforcements (L2 or R2) - Irollan - p. 1 - Walkthrough - Might & Magic: Clash of Heroes - Game Guide and Walkthrough

Your army isn't numerous, so quickly call in reinforcements (L2 or R2). Afterwards you will be able to create an attack formation by placing the marked Hunters on the left side of the battlefield. Time for the enemy's turn.

The demon will attack with the previously created formation, though he won't deal too much damage - Irollan - p. 1 - Walkthrough - Might & Magic: Clash of Heroes - Game Guide and Walkthrough

The demon will attack with the previously created formation, though he won't deal too much damage. His attacks will be weakened by the wall and so-called idle units, meaning units that don't create any formations. How much an attack will be blocked depends on the toughness of the blocking army. You can check its level by pressing L1 or R1. Now it's time for your army. The previously created formation will attack the demon for two hitpoints. The rest of the battle is for you to conduct. I'd recommend creating a wall on the right and afterwards quickly attack the unprotected enemy line. One accurate attack will be enough to end the fight.

6 - Irollan - p. 1 - Walkthrough - Might & Magic: Clash of Heroes - Game Guide and Walkthrough
After the fight, head further to the east - Irollan - p. 1 - Walkthrough - Might & Magic: Clash of Heroes - Game Guide and Walkthrough

After the fight, head further to the east. You will come across yet another demon [1]. At the start of the battle you will learn how to remove your own units. In order to do that, you have to select a unit and press CIRCLE [2]. The Hunter will disappear, but it will also cut you one action point. If however a formation will be created as a result of deleting a unit, that point will be restored. That way you will create the so-called chain. Test the new system by eliminating the yellow Hunter in the middle column. Repeat the operation a few times, creating three more formations and end your turn. Soon afterwards the battle will end with you victory. Examine the demolished camp, return to the portal and the next part of the campaign will begin.

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