Holy Griffin Empire - p. 1 | Walkthrough M&M: CoH Guide
Last update: 11 May 2016
Speak to the Emperor
After reaching the capital, you will be accosted by a stranger who will give you the Swordsmen [1]. With the newly gained unit head north, where you will be attacked by guards (LVL 1) [2].
Seeking Refuge
After defeating them, Godric will automatically run to the left. you will now have to reach the other side of the castle while avoiding the knights patrolling the area. The enemies will see you if you're on the side of the square as they are. In order to get through, you have to run north when one of the knights is at the top and the second on the left side. Keep following them slowly until you're able to leave the guarded area.
Once the patrol is gone, backtrack a bit to the south and open the chest with the Phoenix Feather artifact [1]. Equipped with it, you can attack the knight (LVL 2) in the north [2].
After the battle a new type of unit will join you - the Archer [1]. By going further to the north, you will eventually reach another puzzle with guards [2].
Wait for the knight on the left to go off the lower side and go one field up and one to the right. Stand there for awhile. When only the second knight leaves the right side, hide behind the barrel in the east.
Wait there until the enemy on the right goes to the lower side [1]. When he does, you will be able to run north. With the left knight on the southern side, you will be able to leave the square [2].
When the guards disappear, pick up the gold on the right [1] and go to the other side of the wall [2].
In the new location [M2.4], talk with the nearby soldier [1]and afterwards attack the knight standing by the tavern [2].
In order to win, you will have to attack the colourful shields in the order given by the previously mentioned soldier. First hit the blue, then the green and lastly the red one. Keep in mind that the charge time of a Swordsman is 3 and of an Archer only 2!
Prison Break
After going inside you will receive another new unit (Spearmen) [1] and meet an old friend [2]. He will tell you about the prisoners that you have to free.
Leave the tavern and head to the north-west, where you will have to fight with two soldiers (LVL 4) guarding the prisoner [1]. However before you attack them, buy a few elite units at the unit dwellings to the left and right of the tavern [2].
In one of the buildings you will find the Knight [1], while in the second the Priestess [2].
The battle with the guards isn't your typical fight. Your goal here isn't killing the enemy, but rather hitting the two turnstiles at the same time [1]. Use your units' charge time properly to form a simultaneous attack. In return you will receive six Knights [2].