Racial Traits | Racial Traits LotRO: Traits Guide
Last update: 11 May 2016
Racial Traits
All this Traits are gained from killing creatures.
In "Creatures to defeat" tab you can see the number of creatures needed to complete a Deed.
Note:
Racial Trait slots are gained at levels 13, 19, 25, 31 and 37.
Starting levels of the Enmities are described in tables.
Dwarf
Enmity of the: | Creatures to defeat | Trait name | Trait info | |
Dourhands I | Dourhands (50) | Headbutt | You gain a short-distance melee attack. | |
Dourhands II | Dourhands (100) | Guile and Might Bonus | You receive a +5% bonus to Spider's Guile and Ent's Strength contributions. | |
Dourhands III | Dourhands (150) | Dwarf Axe-Damage Bonus | +2% to One-handed and Two-handed Axe damage | |
Goblins I | Goblins (50) | Fateful Dwarf | +20 Fate | |
Goblins II | Goblins (100) | Return to Thorin's Gate | This enables you to go home to Thorin's Gate. | |
Goblins III | Goblins (150) | Endurance of Stone | Reduces incoming damage for a short amount of time. | |
Trolls I | Trolls (50) | Dwarf-endurance | Adds 35 vitality bonus to your fellowship | |
Trolls II | Trolls (150) | Shield Brawler | Adds 2% to your chance to block |
Elf
Enmity of the: | Creatures to defeat | Trait name | Trait info | |
Goblins I | Goblins (50) | Sylvan Shadows | Decreases movement speed greatly, subtracts 3 from stealth level. 30-minute cooldown. | |
Goblins II | Goblins (100) | Tactics and Conviction Bonus | You receive a +5% bonus to Eagle's Cry and Stallion's Spirit contributions. | |
Goblins III | Goblins (150) | Elf Bow-Damage Bonus | +2 % to Bow damage | |
Orcs I | Orcs (50) | Friend of Man | +20 Fate | |
Orcs II | Orcs (100) | Return to Rivendell | This enables you to go home to Rivendell. | |
Orcs III | Orcs (150) | Eldar's Grace | +75% parry chance for few seconds. 1-hour cooldown | |
Drakes I | Dragons (100) | One-handed Sword Damage bonus | +2% One-handed Swords damage | |
Drakes II | Dragons (150) | Power of the Eldar | Adds a bonus to your fellowships power. |
Hobbit
Enmity of the: | Creatures to defeat | Trait name | Trait info | |
Wolves I | Wolves (50) | Stoop for a stone | Decreases movement speed greatly, subtracts 3 from stealth level. 30-minute cooldown. | |
Wolves II | Wolves (100) | Guile and Conviction Bonus | You receive a +5% bonus to Spider's Guile and Eagle's Cry contributions. | |
Wolves III | Wolves (150) | Club Damage Bonus | +2 % to Club damage | |
Spiders I | Spiders (50) | Hobbit Stature | +20 Might | |
Spiders II | Spiders (100) | Return to Hobbiton | This enables you to go home to Hobbiton. | |
Spiders III | Spiders (150) | Hobbit Resilience | Add a bonus to party Hope. +1 Hope for 9 minutes, 1-hour cooldown. | |
Goblins I | Goblins (50) | Hobbit Stealth | Steatlh mode. 30 min cooldown. | |
Goblins II | Goblins (100) | Hobbit Silence | You can lie prone in complete silence, causing enemies to ignore you. |
Race of Man
Enmity of the: | Creatures to defeat | Trait name | Trait info | |
Dead I | Wights (50) | Upper-cut | You gain a short-distance melee attack. | |
Dead II | Wights (100) | Tactics and Might Bonus | You receive a +5% bonus to Stallion's Spirit and Ent's Strength contributions. | |
Dead III | Wights (150) | Sword Damage Bonus | +2 % to One-Handed and Two-Handed Sword damage | |
Wargs I | Wargs (50) | Man of the Fourth Age | +20 Will | |
Wargs II | Wargs (100) | Return to Bree | This enables you to go home to Bree. | |
Wargs III | Wargs (150) | Duty Bound | Add a bonus to party Morale. 1-hour cooldown. | |
Hillmen I | Hillmen (150) | Balance of Man | Adds 1%to parry, block, evade chance. | |
Hillmen II | Hillmen (250) | Strength of Morale | 3000 morale self-heal. 1-hour cooldown. |