Bonus Scene - The Abyss | Act 6 - Catastrophe Hotline Miami 2: Wrong Number Guide
Last update: 11 May 2016
To unlock the bonus scene, you have to reach Scene 15 - Withdrawal. When clearing the last floor, don't let yourself be killed and be taken by the Russian mafia. IF you're able to leave the building in one piece, a short conversation will await you outside.
In the next scene, you have to wait until the blonde guy leaves the room. When he does, you will have a few seconds to take the disk from the desk. Use the action button. Jake should pull out his gun and pick up the item and you will hear an appropriate sound, similar to the one when you pick up a weapon.
In the next scene, the disk should be lying next to other Jake's things. Pick it up.
If you've done everything properly, Evan will ask his friend about the contents of the disk. From this moment, a new task will appear in the mission menu.
After beginning the mission, go right and upstairs twice. The building is now abandoned, so you don't have to worry about enemies. Eventually, you will reach a room with a large group of people in masks. After leaving it, enemies will appear.
Go downstairs and beat up the first opponent. On the left, by the wall, you will notice the second enemy. Lean from the door, draw his attention and get back. Be careful, as he carries a gun. Beat him up and brake his weapon.
Go downstairs and stand by the wall. On the right, you will notice two people with guns, patrolling the area. Lean from the corner, get back and wait until they get close to you. Beat up both of them and brake their weapons. If you were lucky, you will be noticed by one of the enemies from the room on the right. Take the melee weapon from him.
Wait until the enemy in the room below (holding a gun) appears near the entrance and beat him up. Defeat the rest of the opponents immediately and finish them one by one. Lastly, brake the guns and take the melee weapon, if you don't have one already.
You will encounter another four enemies in the room on the left. There is one with a gun near and one with a melee weapon near the entrance. The other two are patrolling the territory above you. It is best to lure them all out from the room, wait outside and stun them when they get close. Watch out for the shooter upstairs, as he can quickly kill you when you will be finishing your previous targets.
Go to the room on the right. Near the entrance, you will encounter an opponent with a melee weapon. After defeating him, get close to the left wall and go upstairs.
In the last room, you will e facing two shooters. Carefully lure them out and beat them. Don't forget to brake their guns.
Go downstairs. Enter the next part of the building while sticking to the left wall. It will make the next part of the mission much easier.
You will notice two shooters on the left. You can lure the first one out of the corridor and the second one will be waiting in the room. Draw the attention of the first one and then approach the second enemy to beat him up. Don't brake their weapons for now.
In the room below, there is one more shooter and a few opponents with melee weapons. Lure the shooter and beat him up.
On the left, you will notice two more enemies with melee weapons. Beat them up. Now, you can brake the weapons lying on the ground. If you don't have a melee weapon already, take it from one of the opponents.
There is another shooter on the right and presumably the last enemy with a melee weapon. The shooter is patrolling the area right near the entrance, so you can beat him without luring him out. You just need to attack in the right moment. Brake his gun and go downstairs. If you haven't beat him up earlier, you will have to fight one more enemy with a melee weapon.
Downstairs, you will encounter four shooters. Two of them are standing near the entrance and the other two are patrolling the area on the right. Draw the attention of the first two and beat them up on the other side of the door. Brake their weapons. You have to lure the second group carefully, because both the enemies will be shooting at you simultaneously. They won't see you when they stand near the right wall, so you have to wait until they move towards the entrance. After defeating the enemies, go left.
Upstairs, there are two shooters. Another one is waiting in the room downstairs. On the left, you will see two opponents with melee weapons. There is a chance that they will all attack you right after you enter this part of the mission, so be very careful. If however, you are not attacked, start from defeating the melee fighters. Next, beat the shooter downstairs and lastly, the two upstairs. Lure the shooters out of the rooms, beat them up in the corridor and brake their weapons.
Three more groups of enemies are located on the left. They all consist of shooters and people with melee weapons. Downstairs, the enemies are standing in one place, but upstairs, on the left, there is a patrol. Look around to see the situation.
Attacking the opponents directly would make no sense, as you would be immediately killed. The only effective strategy is to lure the enemies one by one and beat them up behind the corner on the right in one of the rooms. You have to be very careful, because when leaning, you can be noticed by another group of enemies.
It is best to start upstairs. Stand near the upper wall of the room downstairs and wait until the enemy sees you. It will happen if you stand diagonally to the door. It is quite large, so you should be seen rather quickly. Step back, hide behind the corner and beat the opponent. Do the same in the room downstairs. If you stand far away enough, you won't be seen by the enemies patrolling the left part of the map.
Gradually clear out both rooms. When you do that, hide behind the lower room and learn the paths of the patrols on the left. Lean from behind the corner, draw their attention and beat them up when they get close. Repeat until the path to the exit is safe.
Don't forget to break every weapon to obtain extra points.
You will find the last enemy, a shooter, in the toilet near the entrance.
After defeating the last opponent, leave the building.