Walkthrough - Gates of Tisiphone | Walkthrough
The stage begins with a demanding fight with three Chimeras. The exploding pots will surely come in handy during the battle. |
After you deal with the enemies, it's time for some puzzles. Start off with pulling the chains at both corners of the room.
Afterwards push two blocks inside the gate (this way you will change their configuration). |
Now for some jumping. Begin with getting onto the sticking out blocks on the left. Once on them, grab the Harpy and fly to the opposite side. You will land on a block from which you can easily fall, by being pushed down by a moving one. Avoid falling by jumping onto it and then onto another one.
This way you will be able to glide towards the centre part of the gate, to a stable and safe ledge. Go left from it, to another block which can be pushed inside. Afterwards use the Harpy to fly back to the right side (you have to calculate it so that you can land there as the blocks are moved out).
This way you will get to the last movable block - by pushing it in you will unlock a path to the top of the gate, in its middle part. There's a movable mechanism there, use it.
Now watch a cutscene and go through the opened gate. Right behind them there's a save point and a chest containing a Phoenix Feather [!!!].
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