tactics Xbox 360 Games
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Metal Gear Solid V: The Phantom Pain
Action
September 1, 2015
A third person perspective stealth action game belonging to the famous Metal Gear Solid franchise. Metal Gear Solid V: The Phantom Pain was created by the Japanese studio Kojima Productions (formerly a subsidiary of Konami) led by Hideo Kojima. The story is set after the events presented in Metal Gear Solid V: Ground Zeroes, which served as a prologue. The main hero – Punished Snake – awakes in a hospital bed after having spent 8 years in a coma. Soon after, the hospital is attacked by armed thugs and the protagonist has to escape using help from the mysterious character calling himself Ishmael. In contrast with the previous iterations of the series, the game offers open world structure, giving players much more freedom. The developers also employed a brand new FOX Engine to power the game’s photorealistic visuals and advanced physics.
Tom Clancy's Ghost Recon: Future Soldier
Action
May 22, 2012
The fifth major installment in the bestselling series of tactical TPP shooters signed with the name of the legendary writer Tom Clancy. The title was developed by a first party studio of the Ubisoft company. In the game, the player once again assumes the role of a special forces soldier who, together with his team, participates in a series of dangerous missions in such places as Zambia and Dagestan. As the title suggests, the game focuses on the newest achievements of military science, allowing the players to test many prototype weapons and even gadgets like the special camouflage thanks to which a soldier that isn’t moving becomes completely invisible. Similarly as in the previous installments of the series, Future Soldier focuses mostly on the tactical aspect and the necessity to coordinate actions in a group. The single-player campaign is supplemented with an advanced multiplayer mode. Fans of weapons can also use a special system which allows for assembly and disassembly of customized rifles and pistols from a few dozen available components.
The Bureau: XCOM Declassified
Action
August 20, 2013
Tactical third-person shooter (TPS) that came out as a spin-off to the XCOM strategy series. The game was developed by 2K Marin, best known for making BioShock 2. The Bureau: XCOM Declassified is set in 1960s, showing the early stages of the war between XCOM and aliens who invaded the Earth. The main hero – agent William Carter – gets sent to places where aliens have been spotted in order to wipe out the invaders. Although most of the time you are shooting aliens, the key to winning a battle is tactical play, such as hiding behind covers, flanking, using alien weapons etc. The protagonist is always accompanied by two of his teammates, who can be assigned different classes and learn new skills over time, but they may also die permanently. Gameplay was designed for single player only and the only support the player gets is from his AI-controlled partners. After each mission you go back to the main base, where you talk to people, dispatch teams on various operations, etc. From technological side, The Bureau: XCOM Declassified is based on Unreal Engine 3, which assures high-quality graphics.
Metal Gear Solid V: Ground Zeroes
Action
March 18, 2014
Metal Gear Solid V: Ground Zeroes is a third-person perspective action game with stealth elements, developed by Kojima Productions. As Hideo Kojima planned, the game is a introductory chapter to Metal Gear Solid V: Phantom Pain, familiarizing the players with the changes implemented in gameplay mechanics. The story of Metal Gear Solid: Ground Zeroes takes place after the events of Metal Gear Solid: Peace Walker. Paz and Chico are imprisoned in Camp Omega, a heavily guarded military facility. They both have information that cannot fall into enemy hands. Snake and Kaz Miller must rescue the hostages. In contrast to the previous installments in the Metal Gear Solid series, MGS V: Ground Zeroes gives players more freedom. The game features photorealistic graphics powered by Fox Engine.
Spec Ops: The Line
Action
June 26, 2012
A dynamic TPP action game created by Yager Development. The game provides a continuation to the Spec Ops series started by Zombie Studios in 1998. The action takes place in Dubai, which is devastated by sand storms. The Delta Force team reaches the place in order to find the missing American soldiers who remained in town to protect its inhabitants. The plot of the game presents the player with grave moral dilemmas on more than one occasion. The gameplay itself focuses on traversing subsequent locations and fighting enemies. The player leads a team of three skilled soldiers. The dynamic movement of sand is an important element to the game, for it can become either an ally or a foe in certain situations. Apart from the single player campaign, the game features a multiplayer component. Spec Ops: The Line stands out with spectacular visuals and its unique, yellowish color palette.
Operation Flashpoint: Dragon Rising
Action
October 6, 2009
Official continuation of the extremely popular tactical action game Operation Flashpoint: Cold War Crisis from 2001. The action takes place on the oil-rich small island of Skira located in East Asia. The game bets on the realism of the battlefield and often one ball is enough to say goodbye to the world. The control of team members also plays an important role.
Tom Clancy's Rainbow Six Vegas 2
Action
March 18, 2008
The sequel to the critically acclaimed tactical shooter Tom Clancy's Rainbow Six: Vegas, the sixth installment in the best-selling series launched in 1998 by Red Storm Entertainment. In the game we return once again to the titular gambling city, and the storyline is quite closely connected with the story presented in the predecessor.
Tom Clancy's Rainbow Six Vegas
Action
November 22, 2006
Another installment of the bestselling series of tactical FPS shooters, in which we follow the actions of the fictional Rainbow Six anti-terrorist squad, created by the famous writer Tom Clancy. This time the action takes us to the titular city of gambling, which has become a hotbed of dangerous terrorist outbreaks. In terms of mechanics, the game is a continuation of the line started in Rainbow Six: Lockdown, where meticulous tactical planning was abandoned in favor of more dynamic action.
XCOM: Enemy Unknown
Strategy
October 9, 2012
A science-fiction turn-based strategy game that came out as a reboot of the cult series, UFO: Enemy Unknown, launched back in 1994 by Microprose. This new title was created by Firaxis Games, a studio founded by Sid Meier. The story of XCOM: Enemy Unknown does not follow any of the plotlines started by its predecessors. Instead, it tells a new story of the war between humans and an aggressive alien race. In order to protect our planet from the invaders a special organization called X-COM was created, with you as its commander throughout the game. The gameplay features two main aspects. In the strategic mode you plan your next move, complete research and develop technology, as well as manufacture gear and weapons – all this in real time. When it comes to skirmishes with the aliens, combat is turn-based. Most missions are procedurally generated, which relates to greater replayability. Battles are presented in full 3D, and the game’s engine allows for full destruction of environment.
Operation Flashpoint: Red River
Action
April 21, 2011
The third installment of the popular tactical FPS series. This time we are taking part in fighting in Tajikistan. The game takes place in Tajikistan, a country settled between Afghanistan, Uzbekistan, Kyrgyzstan and China. Compared to the previous scenes, realism was reduced and the focus was on cooperation mode.
XCOM: Enemy Within
Strategy
November 12, 2013
First huge add-on to the tactical strategy game, XCOM: Enemy Unknown, released in 2012. Created by the developer team at Firaxis Games, the expansion introduces many new features to basic game. One of the most important among them is a new resource – meld, a type of microscopic, robotic organisms that can modify human genotype. This allows humans to improve their body and even integrate mechanical parts into themselves. The add-on introduces a new soldier class as well – Mec Trooper - along with a special building to “produce” him, two types of aliens (Seeker and Mechtoid) and a new human organization, EXALT, trying to use alien technology to conquer the world. There are also new types of weapons, skills, and maps for multiplayer matches.
Blacklight Retribution
Action
cancelled
Blacklight Retribution is a continuation of the 2010 Blacklight tactical shooter: Tango Down. The action of the game has been set in the near future. The player directs the actions of the members of the elite commando unit, and his task is to effectively eliminate the opponents. Developers from Zombie Inc. studio have prepared several variants of multiplayer gameplay.
Anomaly: Warzone Earth
Strategy
April 6, 2012
The debut production from the Polish 11bit Studios, comprised of former members of Metropolis Software House. Anomaly: Warzone Earth is a combination of a dynamic action game with elements of a tactical real-time strategy - attempting an unusual approach to the popular tower defense genre. The story is set in 2018, when strange anomalies begin to occur on the surface of our planet. What also makes its appearance in the game are great war machines that exterminate civilians. We play as a leader of a strike unit sent to Baghdad on a mission to research the phenomena taking place there. The gameplay resembles a typical tower defense game, and the player controls a unit made of several combat machines with different properties. However, the player's task is not to defend their base, but to perform an attack on the enemy's territory and complete a series of missions we have been given. The game features a standard story campaign, as well as challenges that require the player to fight subsequent waves of enemies.
Agarest: Generations of War
RPG
November 27, 2008
Japanese production of RPG, in which there are many interesting solutions. During the game we go through the land of fantasy, perform tasks and fight enemies in turn-based battles, shown in isometric projection. The curiosity is that the hero can give birth to offspring. The children of the hero take over some of the traits of their parents.
America's Army: True Soldiers
Action
October 23, 2007
America's Army: True Soldiers is a tactical action game in which the action is shown from the perspective of the first person. The title is an interactive advertisement of the U.S. Armed Forces. The program was prepared by Red Storm Entertainment employees responsible for Tom Clancy's Ghost Recon: Advanced Warfighter 2.