Although once a project in development, Microprose's X-Com: Alliance was never released. It was supposed to be the next installment in the X-Com series that was popular in the 90s. Contrary to the main installments (those were extensive, turn-based strategies), X-Com: Alliance was a combination of standard FPS mechanics and tactical elements associated with such games as SWAT or the Tom Clancy's Rainbow Six series.
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X-Com: Alliance Description
Stars of players will remember such titles as UFOs: Enemy Unknown or X-Com: Terror From The Deep. These games in their time caused a lot of confusion and won many followers. Released later on X-Com: Apocalypse wasn't a good enough game to impress players. Game developer - Microprose company decided to use the realities in which the action of the above games took place for a completely new project.
X-Com: Alliance Unlike previous titles, which were classic strategy tournaments, it is a combination of FPS game with elements of strategy like Rainbows Six. or SWAT series. To create it a modified engine Unreal was used. The player is provided with a team of commandos, whose aim will be to defeat more and more difficult missions taking place on several planets. Their ultimate goal is to find a safe return home.
However, this is not a game in the style of Quake or Unreal - here, in order to properly complete the next stages, it is necessary to plan the moves of your team. You may find that the problem can only be solved with your head and not with a pile of magazines. Despite this, there is a wide variety of weapons available to the player, both of terrestrial and alien origin. Apart from the standard division into shooters, grenadiers, etc. in this type of games, our people are "equipped" with numerous psychological features, which can be used during the game in the least expected moments.
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Last updated on August 14, 2015
14
GAMES
in XCOM Game Series
Game Series
XCOM Series
Maintained in science-fiction reality series of tactical strategies. The brand was created by Mythos Games and MicroProse studios. Currently it is the intellectual property of Take-Two Interactive and is developed by subordinate development teams (including Firaxis Games, 2K Marin and Irrational Games).
14 video games
X-Com: Alliance Summary
Platforms:
PC / Windows
Developer: MicroProse
Publisher: Atari / Infogrames
Age restrictions: 12+
X-Com: Alliance System Requirements
PC / Windows
Recommended: Pentium II 400Mhz, 128 MB RAM, graphic card