Torment: Tides of Numenera
Release Date: February 28, 2017
RPG, fantasy, science fiction, isometric view, crowdfunding, classic RPG, Game Pass, singleplayer
Steam
A computer RPG based on a tabletop roleplaying system called Numenera that combines elements of fantasy and science-fiction. The title was created by indie developer inXile entertainment, mostly known for the highly acclaimed remake of The Bard’s Tale and post-apocalyptic Wasteland 2. The game is a spiritual successor to Planescape: Torment - one of the classics of the genre, created by Black Isle Studio in 1999.
Last Update: March 8, 2017
Torment: Tides of Numenera Game Guide
The game guide to Torment: Tides of Numenera was divided into two main parts – a strategy guide and a walkthrough. The guide provides information on the most important elements of the game.
Videos and Screens
[0:56] Torment: Tides of Numenera trailer - Accolades (PL)
[1:46] Torment: Tides of Numenera launch trailer (PL)
GAMERS Score
Average score from 1258 votes. 2165 players anticipated the game.
Torment: Tides of Numenera Description
Torment: Tides of Numenera is a role-playing game designed as a spiritual successor to the iconic Planescape: Torment. Product was developed by inXile studio, famous for Wasteland 2. The game's lead designer was Colin McComb, the man who played a key role in production of the original. Because InXile does not possess rights to the Planescape brand, the company decided to set Torment's spiritual successor in another world. The choice fell on the Numenera universe, an original RPG setting created by Monte Cook – legendary designer who developed Dark Matter, Unearthed Arcana, Ptolus and dozens of expansions to the tabletop version of Planescape, as well as co-wrote a third edition of Dungeons & Dragons.
Story
Action is set on Earth in the distant future, billions of years from now and shows the world that combines elements of fantasy and science fiction. Most of our planet's inhabitants live in more or less medieval conditions, but at the same time they are surrounded by remnants of the former, more advanced civilizations. Some of these relics of the past (titular numenera) are useful in transport, communications, and defense. Others, in turn, pose a deadly threat. During their adventure, the players will come across e.g. genetically modified monsters, crazed clouds of nanobots, creatures brought from other planets, and entities from other dimensions.
Gameplay
The game was implemented with a very extensive system of moral choices reflected by the so-called Waves that affect the world around us, statistics of the items we find, or the reactions of NPCs encountered while adventuring. In addition, decisions we make affect our companions, and may even turn them against us. The story will have a predetermined protagonist, but players will be able to choose sex, class, and to freely develop his or her skills.
In terms of gameplay mechanics, inXile studio decided to model the solutions after the tabletop original, but refrained from making it a complete adaptation of the pen&paper rules. Instead, the system developed by Monte Cook was used only as a foundation to create something better-tailored to the needs of a video game. Combat employs a turn-based system. With the progress of the story our heroes gain experience points, which can be spent to develop their skills.
Technology
One of the strenghts of Torment: Tides of Numenera is undoubtedly its soundtrack. Music in the game was composed by Mark Morgan, the musician responsible for soundtracks to Planescape: Torment, Fallout, Fallout 2 and Fallout: New Vegas. The game is powered by the Unity graphics engine and the whole game is presented in an isometric view (2D) although it uses also pre-rendered backgrounds.
Last updated on November 16, 2015
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Torment: Tides of Numenera Summary
Early Access:January 26, 2016
Platforms:
PC / Windows
PlayStation 4
Xbox One
Developer: inXile entertainment
Publisher: Techland
Torment: Tides of Numenera System Requirements
PC / Windows
Minimum: Intel Core 2 Duo 2.4 GHz/Phenom x4 9850 2.5 GHz, 4 GB RAM, graphic card 512 MB GeForce GTX 260/Radeon HD 4850 or better, 30 GB HDD, Windows XP/Vista/7/8/8.1/10 64-bit
Recommended: Intel Core i5 3.4 GHz/AMD FX-8120 3.1 GHz, 8 GB RAM, graphic card 1 GB GeForce GTX 460/Radeon HD 5770 or better, 30 GB HDD, Windows 7/8/8.1/10 64-bit
Have a taste of Torment: Tides of Numenera roleplaying in this interactive trailer
What will you do when you are put against tough moral choices? Will you pursuit high standards of justice, show compassion, stick to reason, or simply act on emotions? Find out in this interactive trailer of Torment: Tides of Numenera.
video games
January 13, 2017
Torment: Tides of Numenera is launching on February 28, Day One and Collector's Editions revealed
Only two and a half month is left until the release of Torment: Tides of Numenera, spiritual successor to cult classic Planescape Torment.
video games
December 15, 2016
Torment: Tides of Numenera coming to PS4 and XONE, releasing Q1 2017
Torment: Tides of Numenera – a highly anticipated, old-school action RPG – will be coming to PC, PlayStation 4, and Xbox One sometime during the first quarter of 2017. A playable demo is likely to appear at this year’s Gamescom.
video games
Mathias Zulpo
August 4, 2016
Torment: Tides of Numenera pushed back to Q1 2017. Techand Publishing to publish the retail version globallyl
Brian Fargo, inXile Entertainment CEO, has two important updates on Torment: Tides of Numenera. Firstly, the much anticipated RPG has been delayed to early 2017. Secondly, all backers who are to get the final game can now join the beta.
video games
June 10, 2016
Torment: Tides of Numenera now playable start to finish
Torment: Tides of Numenera, a spiritual successor to the cult Planescape: Torment, is now playable start to finish, says the developer, inXile Entertainment. Currently, the game is being polished for the future release.
video games
May 2, 2016
Torment: Tides of Numenera beta begins on January 17th
Torment: Tides of Numenera has no release date yet, but we now know that the beta will start on January 17th. Only eligible backers will be invited for testing. Soon afterwards – on January 26th – the game will hit Steam Early Access.
video games
January 7, 2016
Torment: Tides of Numenera not coming until next year
Despite what some may have hoped for, Torment: Tides of Numenera is coming out no sooner than 2016. However, fans will be able to take part in beta testing before the end of this year.
video games
November 2, 2015
Torment: Tides of Numenera gameplay shows reactivity of combat
A gameplay video from inXile entertainment’s Torment: Tides of Numenera was published, explaining the game’s reactive combat system.
video games
October 8, 2015