Strike Suit Zero: Director's Cut
Release Date: April 8, 2014
Arcade, FPP, TPP, science fiction, in space, mechs, indie games, singleplayer
Steam
Strike Suit Zero: Director's Cut is a next-generation console-enhanced version of Strike Suit Zero, released in 2013, which allows you to take on the role of the Pilot of the title Strike Suit - a hybrid vehicle of a mecha and a fighter fighter. The re-edition features improved graphics, re-engineered campaign and additional content.
Videos and Screens
[2:02] Strike Suit Zero: Director's Cut trailer
Strike Suit Zero: Director's Cut Description
Strike Suit Zero: Director’s Cut was headed to both the PlayStation 4 and Xbox One. The Director’s Cut version of the game not only takes advantage of the power of the next-gen consoles, but adds a host of other additions and improvements, making this the definitive version of the game The Director’s Cut features a restructured campaign – particularly relating to the first few missions, allowing the player to get in the cockpit of the Strike Suit much earlier – with an adapted story and all new dialogue. We’ve also given the game a complete graphical overhaul, including upscaled ships and updated textures and lighting. We’ve also included the Heroes of the Fleet mission pack, and both the Marauder and Raptor Strike Suits.
Last updated on August 14, 2015
Strike Suit Zero: Director's Cut Summary
Platforms:
PC / Windows
PlayStation 4
Xbox One
Developer: Born Ready Games
Publisher: Doublesix
Strike Suit Zero: Director's Cut System Requirements
PC / Windows
Recommended: Core i5 2.5 GHz, 8 GB RAM, graphic card 2 GB (GeForce GTX 560 Ti or better), 5 GB HDD, Windows 7(SP1)/8/8.1 64-bit