Steam
A psychedelic shooting game inspired by oldschool games from coin-op machines. The "Space Giraffe" was created by the author of the famous Tempest 2000.
Videos and Screens
Space Giraffe Description
This is more than just a copy of the Xbox 360 game! In the intervening time the development of the Neon engine has continued, and we now have a lovely new shader library. These new shaders have been used to create a NUXX mix of Space Giraffe which is at once much nicer-looking than the original, and alsoless intensely psychedelic (one criticism of SG 360 was that some of the effects were *too* intense; accordingly the new mix is beautiful and abstract without being quite so overwhelming).
For those who do enjoy the full-on psychedelia of the original, that is still available, because SG PC comes with two packs of 100 levels each - the NUXX smoother mix and the Acid Mix which is the levels from SG 360. We also added the capability for us to make available further level packs - which can be completely new levels rather than simply remixes - should there be sufficient interest. We could make chillout level packs, ultra-intense packs, shorter game packs (maybe 20 levels instead of 100 for those who want a shorter game), special themed packs to celebrate Christmas or L. Ron Hubbard's birthday - whatever people would like.
Last updated on August 14, 2015
Space Giraffe Summary
Platforms:
PC / Windows December 15, 2008
Xbox 360 August 22, 2007
Space Giraffe System Requirements
PC / Windows
Recommended: Pentium 4 2 GHz, 1 GB RAM, graphic card 128 MB (GeForce FX 5700 or better), 70 MB HDD, Windows XP/Vista