Sid Meier's Starships
Release Date: March 12, 2015
Strategy, economic, turn-based, 4X, isometric view, in space, multiplayer, singleplayer, hot seat, internet, LAN
OpenCritic
Steam
Another entry in the strategy game series created by the legendary developer Sid Meier. In a way it us a continuation to the Civilization franchise, especially Beyond Earth, to which it is connected with its story. What is different is that this time we leave our planet’s surface and focus on managing a fleet of vessels in space.
Videos and Screens
[4:26] Sid Meier's Starships 101 trailer
[1:48] Sid Meier's Starships trailer
COGconnected: 50 / 100 by Matt Halm
[T]here is no question Sid Meier's Starships should have been much better.
Twinfinite: 4 / 5 by James Knack
Sid Meier's Starships does away with all of the research tree and diplomatic hard work that often comes with a 4X title, replacing them with some brilliant turn-based strategy combat and just enough world conquering to keep any evil genius happy.
We Got This Covered: 2.5 / 5 by Shaan Joshi
Rather than offering up a bite-sized entry into the somewhat intimidating strategy genre, Sid Meier's Starships serves up a half-baked entry that fails to provide much in the way of strategy.
Sid Meier's Starships Description
Sid Meier’s Starships is an unofficial continuation of Sid Meier’s Civilization series. This time players leave Earth and take rivalry with other factions to space. Special team of Firaxis studio led by Sid Meier himself has developed the game.
Plot
Sid Meier’s Starships for PC and iOS starts when the human civilization receives distress call from distant civilization. Not thinking too long, leaders of Earth decide to send a military expedition to help an unknown sender. Players are put in charge of it and when their arrive in their destination, they must make sure to fulfill not only the main objective, but also other missions that will help to protect inhabitants of a distant galaxy from the impending doom. The story is connected to events shown in Sid Meier’s Civilization: Beyond Earth, and there are leaders of factions from that game in Starships.
Game mechanics
Sid Meier’s Starships stands out from its predecessors not only with space setting, but also its gameplay. Instead of building an intergalactic empire, players must protect each planet and deal with constantly appearing threats. Battles are turn-based, and each task takes place on a completely separate map, mostly procedurally generated. After finishing a certain number of missions in current sector, it is incorporated to player’s’ intergalactic federation. This lets them build their structures to improve the empire’s economy.
Due to its space setting, there are no classic units in Starships, but titular ships. They can be freely modified, e.g. to improve their armor or speed or to enable stealth. Some units can be created from the scratch, adjusting not only their battle potential, but also their shape and look. As in Civilization series, there is a technology tree. Many branches of science and development are entirely fictional and based on futurologists’ guesses. Victory can be achieved in a few ways, including eliminating all opponents, conquering most of the galaxy, building a lot of the so-called wonders and or having a huge advantage in science.
Technical aspects
Sid Meier’s Starships for PC and iOS has been based on engine previously used in Civilization V and Civilization: Beyond Earth. However, since the game has been developed for both PC and mobile devices, creators decided to simplify visuals to allow playing on lower-end devices.
Last updated on April 28, 2017
Sid Meier's Starships Summary
Platforms:
PC / Windows
Apple iOS
Developer: Firaxis Games
Publisher: 2K Games
Age restrictions: 12+
Sid Meier's Starships System Requirements
PC / Windows
Minimum: Intel Core 2 Duo 1.8 GHz/AMD Athlon 64 X2 2.0 GHz, 2 GB RAM, graphic card 256 MB GeForce 8800 GT/Radeon HD 2600 XT or better, 841 MB HDD, Windows Vista(SP2)/7
Apple iOS
Requirements: iPad