Return Fire

Return Fire

PCPlayStation

Release Date: April 12, 1996

Action, isometric view, humorous, shooters, splitscreen, multiplayer, singleplayer

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An arcade military shooter in which the action is presented in an isometric view. Players take control over vehicles, fighting on successive maps to take over the enemy flag.

Return Fire is an arcade 3D shooter prepared by Silent Software studio, in which battles take place with the use of vehicles. The game originally appeared on the 3DO Interactive Multiplayer console.

Mechanics

Developed by Silent Software, Return Fire is an arcade shooter in which the camera presents the action in an isometric view. The players' task on subsequent levels is to capture a flag hidden in the enemy base and deliver it to their command center. The completion of the mission is made possible by the army of available vehicles, consisting of four types of machines with different features and strengths. In skirmishes you can steer a fast and agile all-terrain vehicle, which is the only one that can carry the flag, a heavily armored tracked vehicle, a combat helicopter and a tank. Each of these has a limited supply of fuel and ammunition, so controlling and replenishing fuel and bullets adds an extra strategic dimension to battles.

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Return Fire Summary

Platforms:

PC / Windows

PC / Windows July 31, 1996

PlayStation 1

PlayStation 1 April 12, 1996

Developer: Silent Software

Publisher: GT Interactive

Age restrictions: 12+