Polish PlayStation 3 Games

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Dying Light

Dying Light

PCPlayStationXboxNintendo

Action

cancelled

An first-person perspective survival horror game, created by the Polish developer Techland, known for Dead Island and the Call of Juarez series, among others. The player assumes the role of a character who is trying to survive in a zombie-infested metropolis. The sandbox gameplay of Dying Light is divided into two phases. During the day, the game puts main focus on exploration and acquisition of raw materials and weapons, while at night players must face hordes of the living dead. The creators wanted to put the accent on two gameplay elements: thrilling combat with a variety of weapons (including crafted ones), and dynamic movement throughout the city, enabling the players to overcome terrain obstacles using parkour. In addition to a single-player campaign, Dying Light also offers a four-person cooperation mode via the Internet.

Two Worlds II

Two Worlds II

PCPlayStationXbox

RPG

November 18, 2010

A sequel to 2007's Two Worlds - an RPG developed by Reality Pump. The story is set five years after the events of the original game. The land of Antaloor are ruled by the dark lord Gandohar. The protagonist is kept prisoner in a dungeon after a failed attempt to rescue his sister. Surprisingly, his old enemies, the Orcs, rescue him, offering alliance in order to liberate Antaloor. Much like in the original game, the player explores a huge, open world on foot or on horseback. The game world itself is filled with new locations, challenges and threats. Apart from the progress the series has made in terms of the visuals since the first installment, the sequel improves the combat system - more combat tactics can be applied now, for an ability to actively block enemy strikes was introduced into the game. Additionally, magic was expanded, enabling the player to combining spells together to their liking.

Dead Island Riptide

Dead Island Riptide

PCPlayStationXbox

Action

April 23, 2013

A sequel to Dead Island, the bloody FPS survival horror released in 2011. The game was developed by Polish studio Techland with publishing support from Deep Silver company. Dead Island Riptide picks up where the first game left off. Although a few lucky survivors managed to escape the zombie-infested island of Banoi, they never managed to get home, as their ship crashed by the shore of another tropical island – Palanai. Unfortunately, the epidemic has reached this place too, and the heroes again have to face the hordes of undead. The game inherits the gameplay mechanics from its prequel, featuring FPS action combined with RPG elements, as well as a online co-op mode for up to four people.

Call of Juarez: Gunslinger

Call of Juarez: Gunslinger

PCPlayStationXboxNintendo

Action

May 22, 2013

A first-person shooter set in the Wild West. Developed by the Polish developer, Techland, it is the fourth entry in the Call of Juarez series. We play as a bounty hunter, Silas Greaves, who recalls his adventures in the Wild West. The game’s campaign is divided into missions, during which the player has to bring down many legendary outlaws and gunmen (Billy Kid, Pat Garret, Jesse James, and others). Unlike previous games, Call of Juarez: Gunslinger introduces a more arcade style of gameplay. Three-dimensional graphics use the cel-shading technology, resulting in a comic book-like visuals.

Call of Juarez: Bound In Blood

Call of Juarez: Bound In Blood

PCPlayStationXbox

Action

June 30, 2009

The second installment in the series of FPS games developed by Polish studio, Techland. This game is actually a prequel to the original title. We play the part of two brothers: Thomas and Ray McCalls, of whom the latter is known from the first game. Much like in the original Call of Juarez, the two characters play very differently – they have individual skills and equipment. While Ray uses two guns simultaneously and is a walking storm of bullets, Thomas is a sharpshooter who prefers bigger caliber and a longer barrel – he can also use a lasso that gets him to places unreachable to his brother. Apart from story campaign, where we can choose which brother to play in each mission, Call of Juarez: Bound in Blood also includes a coop mode, and a competition-based multiplayer. The game runs on Chrome Engine 4, which ensures high visual fidelity.

Sniper: Ghost Warrior

Sniper: Ghost Warrior

PCPlayStationXbox

Action

April 28, 2011

A tactical action game which casts the player in the role of an experienced sniper sent on a mission against a political regime controlling Isla Trueno. The game was created by City Interactive (CI Games currently) - a Polish developer popular mainly for such series as Code of Honor or Terrorist Takedown. In Sniper: Ghost Warrior, the player takes part in a series of missions aimed at testing their combat skills. Stealth-action is in the foreground here - the player has to remain silent when eliminating enemies and reach a location allowing the protagonist to neutralize the main target by taking a single precise shot. The game offers advanced shooting mechanics - when taking aim, the player has to keep in mind distance to the target, as well as both direction and power of the wind. Open combat occurs in other missions when the player is accompanied by local rebels. Usually, the player is the one who decides how the protagonist is going to reach the designated spot, as well as in what manner does he complete particular objectives.

Dead Island

Dead Island

PCPlayStationXbox

Action

September 6, 2011

A first person survival-horror action game with cRPG elements. Dead Island was developed by Techland Studio, together with the Deep Silver company. The story features a tropical island, cut off from the world, where a zombie epidemic spreads out. Few remaining people are trying to survive and find a way to escape the living dead. Gameplay in Dead Island is built around exploration, completing quests, crafting useful items, and fighting undead opponents. This last element frequently features contextual weapons (sticks, pipes, etc.). Apart from the single player experience, the game offers multiplayer with several cooperative and competitive play modes.

Deadfall Adventures

Deadfall Adventures

PCPlayStationXbox

Action

October 29, 2014

Inspired by the new adventure cinema (The Searchers of the Lost Ark, King Solomon's Mines and others) action adventure game with FPP view. The title was produced by The Farm 51 studio from Gliwice, known from NecroVision and Painkiller Hell & Damnation. The action of Deadfall Adventures was set in the 1930s and the story of the main campaign presents the adventures of an adventurer, James Lee Quatermain (a descendant of the famous Allan Quatermain) who follows the trail of a legendary artifact which grants its owner immortality.

Enemy Front

Enemy Front

PCPlayStationXbox

Action

June 10, 2014

A first-person shooter set in World War II developed in cooperation by CI Games’ teams in Rzeszow and London. In the main campaign, the player assumes the role of Robert Hawkins, an American war correspondent, who joins the resistance movement as a witness to the cruelty of the Germans. The action takes place primarily in the war-torn Warsaw, although we will also visit Norway, France, and Germany in the protagonist’s flashbacks. The gameplay mechanics don’t deviate from the genre’s standards and offer a dynamic action with numerous shooting sequences and a rich weapons arsenal. Enemy Front is powered by CryEngine 3, which was also used in Crysis 3 and Sniper: Ghost Warrior 2, among other titles.

Bulletstorm

Bulletstorm

PCPlayStationXbox

Action

February 22, 2011

An insane, science-fiction FPS game developed by People Can Fly. The action is set in the 26th century, when one of the greatest world powers is the Confederation of Planets led by the cruel general Sarrano. The player takes on the role of Grayson Hunt, an ex-member of the Dead Echo elite squad. Having discovered the truth about his employer, the protagonist decides to act on his own and defeat the general once and for all. In terms of mechanics, the game is a dynamic and incredibly brutal shooter, featuring spectacular melee combat apart from a wide variety of sophisticated weapons and gadgets. Killing enemies in a stylish manner earns the player special points, which can be spent on weaponry upgrades. Apart from the story campaign, Bulletstorm offers the arcade Echo mode and the Anarchy mode allowing for cooperation between up to four players.

Rambo: The Video Game

Rambo: The Video Game

PCPlayStationXbox

Action

February 21, 2014

A first-person perspective rail shooter based on the Rambo movie series. The game was developed by Polish studio Teyon Games known for its Heavy Fire series. The story campaign in Rambo: The Video Game consists of a series of missions inspired by movies First Blood, Rambo: First Blood Part II and Rambo III. The player can fight soulless law enforcers in Hope city, free the captives held in Vietnamese jungle and help the Afghan guerillas. The base of the game are dynamical sequences during which the player must eliminate opponents by guiding a crosshair on them and pulling the trigger. The developers created various weapons which the title character can use. They also used original dialogues from the movies.

Alien Rage

Alien Rage

PCPlayStationXbox

Action

October 22, 2013

A science-fiction first-person shooter developed by City Interactive, a studio from Bydgoszcz, Poland. The production draws inspiration from the FPS classics such as Unreal and Quake. In the distant future, humanity and a technologically advance alien race fight for an invaluable mineral—Promethium. When the aliens conquer the asteroid Deimos 875, which is rich in this raw material's deposits, an elite soldier is sent in. The player-controlled character has to kill all enemies in his way with a large arsenal of weapons. The gameplay of Alien Rage is focused on dynamic action with a myriad of shooting sequences. The campaign is complemented by multiplayer mode. The game is powered by the popular Unreal Engine 3.

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nail'd

PCPlayStationXbox

Racing

November 30, 2010

Extremely fast racing quads and motorcycles straight from the authors of Call of Juarez and Xpand Rally. In the game we have at our disposal a dozen or so different machines, with which we are able to cover each of the routes prepared by the creators in any way. The whole thing is based on dynamic fun and is not strong on any realism.

Call of Juarez: The Cartel

Call of Juarez: The Cartel

PCPlayStationXbox

Action

July 19, 2011

The third installment in the FPS series by Polish studio, Techland. This time the game’s setting was shifted to modern times, and the story is focused on the struggle with the eponymous drug cartel. The players control a special team that was established to solve the problem of cartel bosses. The team consists of Kim Evans, Eddie Guerra and Ben McCall – a descendant of Ray McCall. The game’s foundation is, again, the story campaign, which can be played either solo or in cooperation. An interesting feature of the game is that different characters often face different challenges (according to their skills), which allows the player to look at the events from different perspectives, and adds an element of competition. A multiplayer mode completes the game – here, like in the single, we can use a wide array of guns (from handguns, through sub-machine guns, to sniper rifles and rocket launchers). Call of Juarez: The Cartel was developed using the Chrome Engine – however this time, the visual layer is conspicuously outdated.

Painkiller Hell & Damnation

Painkiller Hell & Damnation

PCPlayStationXbox

Action

May 31, 2013

Another installment of the popular FPP shooter series created in 2004 by the Polish studio People Can Fly. The game was developed by the team at The Farm 51, founded by people involved in the creation of the original. The players assume the role of Daniel Garner who died in a car crash along with his wife. The protagonist is tasked with dealing with infernal hordes, which will allow him to redeem himself and join his beloved in the afterlife. At the core of Painkiller Hell & Damnation lies combat against swarms of enemies, although we also have to face a powerful boss every now and then. On the battlefield, we make use of a rich arsenal – the so-called Soulcatcher, which is a tool that lets us gather souls of fallen enemies and shot laser beams, makes a successful debut. Apart from the single-player campaign, the developers created an extensive multiplayer mode that includes such modules as Capture the Flag, Deathmatch, Team Deathmatch, and Survival. We can also finish Garner’s adventure in cooperation with another player. The title is powered by Unreal Engine 3, which allowed the developers to achieve satisfying quality of graphics.

Heavy Fire: Afghanistan

Heavy Fire: Afghanistan

PCPlayStationXboxNintendo

Action

November 12, 2011

Heavy Fire: Afghanistan is a first-person rail shooter game maintained in the atmosphere of the modern war in Afghanistan. The title was developed by Polish studio Teyon based in Krakow, for which it is the first multiplatform production.

Dogfight 1942

Dogfight 1942

PCPlayStationXboxNintendo

Simulation

April 27, 2013

An arcade flight simulator created by CI Games (formerly City Interactive). In the game we can control a dozen or so models of British and American airplanes and take part in the most important battles of the Second World War, such as the Battle of Britain or the War in the Pacific. The developers have prepared 20 different missions, during which we participate in aerial clashes, bombing raids and reconnaissance and escort missions.

Sky Force Anniversary

Sky Force Anniversary

PCPlayStationXboxMobileNintendo

Action

September 7, 2016

A remake of Sky Force - extremely warmly-received shoot'em up released in 2004. Players take control of futuristic fighters to stop the army of General Mantis trying to conquer the world.

Paper Wars: Cannon Fodder

Paper Wars: Cannon Fodder

PlayStationNintendo

Arcade

February 22, 2011

A funny tower defense game. The goal of the game is the same as in all similar productions. On the right side of the screen the enemy forces are attacking, in this case ordinary soldiers and tanks, and our task is to destroy them before they reach the base.

Anomaly: Warzone Earth

Anomaly: Warzone Earth

PCPlayStationXbox

Strategy

August 29, 2012

The debut production from the Polish 11bit Studios, comprised of former members of Metropolis Software House. Anomaly: Warzone Earth is a combination of a dynamic action game with elements of a tactical real-time strategy - attempting an unusual approach to the popular tower defense genre. The story is set in 2018, when strange anomalies begin to occur on the surface of our planet. What also makes its appearance in the game are great war machines that exterminate civilians. We play as a leader of a strike unit sent to Baghdad on a mission to research the phenomena taking place there. The gameplay resembles a typical tower defense game, and the player controls a unit made of several combat machines with different properties. However, the player's task is not to defend their base, but to perform an attack on the enemy's territory and complete a series of missions we have been given. The game features a standard story campaign, as well as challenges that require the player to fight subsequent waves of enemies.