Pocket Fighter

Pocket Fighter

PlayStation

Release Date: July 1, 1998

Fighting, splitscreen, multiplayer, singleplayer

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An arcade fight with a simple combat system, in which there are characters known from other combat games created by Capcom. All warriors have been prepared in a super-deformed style, so they have small bodies and disproportionately large heads.

Developed by fighting game specialists, Capcom, in this game superdeformed, child-like versions of warriors from the team's other titles face each other in the arenas. The title relies on arcade gameplay, based on special attacks and the use of crystals flying across the map.

Mechanics

Pocket Fighter is a fighting game with a simple combat system. The players have three types of attacks at their disposal - punches, kicks, and a special attacks, which cannot be blocked by the opponent. The power level of the latter is defined by the number of collected colorful crystals that are constantly appearing in the arena. In addition, the players have the option of using special items capable of injuring a rival with magic or stunning them for a certain period of time. The devs also made it possible to execute combos, countering, as well as using throws and taunting enemies.

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Last updated on May 6, 2020

Pocket Fighter Summary

Platforms:

PlayStation 1

PlayStation 1

Developer: Capcom

Publisher: Capcom

Age restrictions: 12+