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Tom Clancy's Splinter Cell: Conviction
Action
April 27, 2010
Next installment of stealth action game series created by Ubisoft company, with agent Sam Fisher. The plot of the game focuses around searching for murderers of the main hero's daughter. While conducting his own investigation he breaks all the contacts with the agency and his old friends. When Sam receives help from his former colleague from Third Echelon, he doesn't realize that it's just a pretext to drag him back to work in the agency.
Tom Clancy's Splinter Cell: Double Agent
Action
November 7, 2006
The fourth part of the hit series of third-person stealth games by Ubisoft, whose main character is a secret government agent Sam Fisher. In the game, he has undergone a distinct transformation, turning into a smooth-shaven villain serving a 20-year sentence. But it's all an effect of deliberate mystification, thanks to which our protagonist tries to infiltrate the ranks of a dangerous terrorist network and work it out from the inside.
Phantom Doctrine
Strategy
August 14, 2018
Phantom Doctrine is an espionage strategy game developed by the Polish developer CreativeForge Games. The action of the game is set in the 1980 and depicts an alternative version of the Cold War. The player spearheads a secret intelligence agency with the objective to stop a global plot to take control of the entire world. One has to recruit new agents, train and equip them, and provide them with false identities. It is necessary to complete reconnaissance missions, trade information, interrogate prisoners, and manage the operational budget. The missions themselves play an essential role in the game - during a mission, the player has to lead a team comprising of over a dozen agents. Each mission is turn-based. In the game, the player can mount frontal attacks with heavy weaponry as well as assume a more covert approach to complete the objectives. The game has been designed to allow high replayability. The situation in the virtual world tends to change rapidly and many elements are randomly generated. The players get three characters at their disposal - each one with a unique story, which significantly affects the gameplay.
Alpha Protocol
RPG
May 28, 2010
An espionage action game with distinct RPG elements, developed by Obsidian Entertainment. The player assumes the role of Michael Thorton – a secret agent whose main task is to unravel a conspiracy that threatens the political balance of the entire world. During his adventure, the main protagonist visits different parts of the globe (such as Rome, Moscow, and Taipei), and the task he has been assigned requires him to make difficult decisions, resulting in measurable results later on. In Alpha Protocol: The Espionage RPG the action is presented from a third-person perspective. Key gameplay aspects are the conversations with NPCs that one can handle in three ways (aggressive, professional, and suave) – the approach taken by the player has a direct effect on the interlocutors’ behavior and might result in either acquiring new friends or severing relations with a given organization. Depending on the chosen specialty, missions can be executed in a number of different ways – nothing stands in the player’s way to initiate shootouts; however, it is also worth considering to sneak past enemies and take them down from surprise. As the story progresses, Michael makes use of a constantly growing number of both active and passive skills. Moreover, for each achievement one receives additional perks, which offer stat bonuses and additional experience. The character development system is well complimented with diversified equipment comprising armor, weapons, and gadgets.
Tom Clancy's Splinter Cell
Action
February 18, 2003
A third-person stealth action game by Ubisoft Montreal, inspired by the works of the famous Tom Clancy and the NetForce novel series. We assume the role of Sam Fisher, a federal agent and an operative of a secret unit within NSA (National Security Agency). The protagonist's task is to perform missions given to him by the agency, usually involving elimination of incredibly dangerous enemies, destroying documents, or infiltrating secret installations. Contrary to such series as Rainbow Six or Ghost Recon, where the emphasis is put on teamwork and commanding a unit, Tom Clancy's Splinter Cell focuses on controlling one character, making it more of a stealth game. There is no shortage of open confrontation opportunities in the title, though. In such scenarios, we can choose from 13 available weapons and other useful gadgets.
Tom Clancy's Splinter Cell: Chaos Theory
Action
March 28, 2005
The third installment in the popular third-person stealth action game series starring special agent Sam Fisher. The game is set in the near future, where a conflict between North Korea and Japan escalates, unintentionally fanned by the United States. This is when our unfailing protagonist steps into action. His task is to reconcile the interests of all countries involved in the conflict. When compared with previous installments in the series, Tom Clancy's Splinter Cell: Chaos Theory offers a great deal of changes, both in visuals and mechanics. Individual missions are of non-linear structure and you can reach your goal in several different ways, while completing optional objectives along the way. It is also noteworthy that the character can make use of new moves, attacks, and combat techniques, as well as new types of gadgets and weapons. Moreover, there is no shortage of multiplayer modes, starting with the online co-op mode.
Tom Clancy's Splinter Cell: Pandora Tomorrow
Action
March 25, 2004
The sequel to the highly acclaimed third-person action game by Ubisoft Montreal studio, in which we play as Sam Fisher - a secret government agent and member of a special operations group called the Third Echelon. The action of Tom Clancy's Splinter Cell: Pandora Tomorrow takes us from heavily urbanized areas to the tropical region of Indonesia, where a host of new tasks await us, such as sabotage of a submarine base or infiltration of a local village where secret documents are hidden.
007 Legends
Action
November 2, 2012
007 Legends is an action game with a first person perspective (FPP) in a spy-like atmosphere. Players have the opportunity to play the role of James Bond and take part in a series of missions inspired by classic films with Her Majesty's agent. The title was produced by the Eurocom studio under license from Metro-Goldwyn-Mayer and EON Productions.
Quantum of Solace
Action
October 31, 2008
An arcade game that is a hybrid of FPS and TPP, based on two films about the adventures of James Bond. It includes events from both Quantum of Solace and Casino Royale. Individual levels can be passed both by the sneaking method, as well as loudly and without any finesse. The graphics are driven by a powerful and impressive engine from Call of Duty 4: Modern Warfare.
Evil Genius 2: World Domination
Strategy
March 30, 2021
A direct sequel of the 2004 real-time strategy game from Elixir Studios. The continuation is developed by Rebellion studio, which decided to stick to a proven idea. Evil Genius 2 returns to the titular villain and his malicious plans. The story inspired by classic spy movies offers the same unique humor that first game became renowned for. The most important feature of the gameplay is the development of a secret super base – we build rooms with specific functions while also defending from attacks of law enforcers. We deal with crime fighters by sending out our henchmen, constructing fancy traps and equipping our soldiers with unusual weaponry. All of this is complemented by managing our financial and technological supply base, with our main source of income being more or less complicated missions that throw us to different parts of the world. Evil Genius 2 is the first RTS to use the Asura technology created by the British developers at Rebellion.
Undercover Missions: Operation Kursk K-141
Adventure
December 11, 2015
A third-person point-and-click espionage thriller adventure game developed by The Game Species. The action of Undercover Missions: Operation Kursk K-141 is set aboard the eponymous Russian submarine which went missing under suspicious circumstances in August of 2000. In the game we assume the role of a secret agent whose mission is to detect and capture the leader of a criminal organization that's been stealing Russian weapon systems. When her undercover partner suddenly vanishes without a trace, the protagonist has to board Kursk and gather the necessary evidence on her own before they are both buried on the bottom of the ocean. As far as gameplay is concerned, the title is a classical adventure game in which we visit nearly 50 locations, interact with characters we meet and collect items vital to solving subsequent puzzles. Moreover, we participate in over a dozen mini-games that test our skills and detective sense.
The Operative: No One Lives Forever
Action
November 9, 2000
The Operative: No One Lives Forever is an action adventure game by Monolith Productions studio developers. Players are directed by Cate Archer, an agent of the top secret intelligence agency UNITY, which is trying to expose the activities of the sinister organization H.A.R.M. The creators have planned 15 dangerous missions played on 60 boards. The game also offers the option of multiplayer fun, in which 16 people can participate.
No One Lives Forever 2: A Spy in H.A.R.M.'s Way
Action
October 1, 2002
No One Lives Forever 2: A Spy in H.A.R.M.'s Way is a continuation of a very successful action game in spying climates - The Operative: No One Lives Forever. The main character is again Cate Archer, an officer of a secret agency fighting against the criminal organization H.A.R.M. Developers from Fox Interactive studio decided to change the game engine, thanks to which it was possible to improve the quality of graphics and increase the ability to interact with the environment.
Death to Spies: Moment of Truth
Action
March 28, 2008
The second part of the sneaky game Death is Spies. Once again we play the role of a Soviet spy, performing missions during World War II. Most of the tasks have to be done quietly, crossing the enemy's territory unnoticed or infiltrating such places in disguise.
All Walls Must Fall
Action
February 23, 2018
A tech-noir tactical action game with a spy thriller setting. All Walls Must Fall is set in 2089, in an alternative reality in which the Berlin Wall never fell and the Cold War still lasts. To make things worse, the rivalry between the East and the West has resulted in a nuclear disaster. You play as a group of intelligence agents, who travel back in time and get one night to prevent the catastrophe from happening. The decisions you make during the game can have a great effect on the world's future. The gameplay in All Walls Must Fall is shown in an isometric view. The game takes place in procedurally generated locations — mostly in Berlin nightclubs, which allows you to hide in the crowd — and your main tasks are exploration and gathering important information from NPCs. The game also features a tactical combat mode with an active pause option. An important element of the game is turning back time, which helps you to avoid the consequences of your oversights. The visuals have been inspired by communist propaganda posters.