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Car Town
Simulation
June 27, 2010
A social game about garage and garage management. We carry out orders for which we buy new items of equipment, as well as racing with friends trying to get their vehicles. The in-game cars are based on actually existing models, although they have been shown in a slightly caricatured way.

Social Empires
Strategy
June 1, 2011
A combination of a strategy game and a settlement development simulator prepared for users of the social networking site facebook. We take care of the economy of our village by ordering individual inhabitants to collect raw materials, building further facilities to supply the necessary products and creating a powerful army capable of levelling an enemy settlement or surviving the siege.

Social Wars
Strategy
July 8, 2012
A social game combining elements of real time strategy and a simulator of city development. We play the role of commander and try to train the strongest possible army to defeat the cosmic Orcs storming our planet. For this purpose, we collect raw materials, build new buildings and gain experience.

Millionaire City
Simulation
November 9, 2010
Economic social game in which the main goal of the player is to generate as much profit as possible through the construction and rental of real estate. We collect rents, invest in companies that provide additional income and help friends by visiting their localities.

Candy Crush Saga
Puzzle
April 12, 2012
A match-3 puzzle game developed by King for mobile devices and social network services. The gameplay in Candy Crush Saga is very simple. The player is tasked with moving (vertically or horizontally) the candies on the map in such way so that they combine into groups of at least three identical ones. Candies combined in such way disappear and the player receives points. Each level features specific objectives to meet, such as obtaining specified high score or combining a predetermined number of specific candies. The game is more interesting thanks to various bonuses such as explosives which can be detonated after matching a larger number of candies in one go. These explosions can clear large parts of the level at once. The game features colorful, “cartoonish” graphics and it employs a typical free-to-play distribution model with microtransactions.

Let's Fish
Simulation
July 3, 2012
Browser fishing game, developed by the native studio Ten Square Games from Wroclaw. The authors reproduced nearly 40 characteristic fisheries from all over the world and over 400 species of fish - from the most common, to those exotic and unique. A wide range of angling equipment was also taken care of, used depending on the type of angling practiced and the species caught.

Dragon Age: Legends
RPG
June 1, 2012
Action/cRPG game set in the world known from games from the Dragon Age series, realized in the convention of social production on Facebook. The game offers two-dimensional graphics and a turn-based combat system that places a strong emphasis on the tactical aspects of battles. The whole system uses a free model with micropayments.

Back to the Future: Blitz Through Time
Puzzle
November 15, 2010
Free puzzle game available on Facebook, inspired by the cult series of films by Robert Zemeckis, known as Return to the Future. The game resembles the rules known from the popular Bejeweled series and the fun is to create the longest chains of the same gems.

Atlantis Fantasy
Strategy
November 9, 2011
A social game created for facebook users. We play as a god or goddess and try to rebuild the sunken Atlantis at Poseidon's command. For this purpose, we collect raw materials, build new buildings, get cash from them and advance to higher levels of experience by performing missions.

Adventure World: An Indiana Jones Game
Party
September 8, 2011
A social game addressed to Facebook users, where players take on the role of travellers. The title undoubtedly refers to a well-known series of films about Jones Indians. Therefore, during the game we visit ancient ruins in search of treasures and face such adversities as dangerous snakes or falling rock blocks.

Disney's Ghosts of Mistwood
Strategy
June 6, 2012
Browser social game with a hint of thrill. We are trying to save aunt and other residents who disappeared in unexplained circumstances. To this end, we study the areas adjacent to the aunt's property, expand the surrounding facilities, take care of order, perform missions and a number of other activities characteristic for games of this genre.

Dungeon Rampage
RPG
February 13, 2017
Action RPG game set in a fantasy atmosphere shown with a pinch of salt. We play the role of a hero who fights hordes of evil magician monsters. In the course of the game we use the help of friends or randomly selected players and together we gain experience, gold and powerful weapons. Over time, we gain access to new character classes and develop their skills.

Megapolis
Strategy
December 1, 2012
Social economic strategy, in which we play the role of the mayor of a virtual town, and our goal is to make it the title metropolis. During the game, we erect residential buildings, production facilities, public buildings and decorations, taking care of the residents' satisfaction and constant influence on the city's cash register.

Pool Live Pro
Sports
February 1, 2012
A social billiard game played by the Polish GameDesire studio, focused on competition between players. In the game we can compete in the classic eight, nine and the so-called Blackpool. The currency won is used to unlock new billiard clubs and to buy in new competitions.