Jagged Alliance Video Game Series
A series of turn-based strategies, emphasizing tactical command of a squad of several soldiers. The series was started by Canadian studio Madlab Software. Currently, the rights to the brand belong to the German company bitComposer Games.
The first installment of the series - Jagged Alliance was released in 1994, arousing considerable interest among reviewers and players. Its success led to the acquisition of the Madlab Software studio by Sir-tech Software, which handled the preparation of the sequel -. Jagged Alliance: Deadly Games. Fans had to wait until 1999 for the next installment of the series. It was then that the game hit store shelves Jagged Alliance 2, considered by many to be the best part of the series. The game also lived to see a standalone expansion Jagged Alliance 2: Unfinished Business, which turned out to be the Sir-tech/Madlab Software development team's farewell to the brand. In subsequent years, the intellectual property rights changed hands several times, resulting in, among other things, a standalone DLC Jagged Alliance 2: Wildfire (2004) and several expansion editions (e.g. Jagged Alliance 2: Gold). A new chapter in the history of the series opened only with the release of Jagged Alliance: Back in Action in 2012. The publisher - bitComposer Games entrusted the development of the title to Coreplay studio. It also prepared a number of DLC materials and a full-fledged expansion Jagged Alliance: Crossfire. In the same year the series also received a spin-off in the form of a browser MMO game Jagged Alliance Online, created by the Cliffhanger Productions team.
The common denominator of the games in the series Jagged Alliance is the command of a group of mercenaries, hired to carry out missions of special risk. The action often takes place in exotic locations, and the player has to face military warlords, terrorists, or drug cartels.
The gameplay mechanics are based on a turn-based system (the exception to this is Jagged Alliance: Back in Action). In each turn, the player decides on the actions taken by individual squad members, followed by a review and a round of opponents. The key to victory is most often the use of each mercenary's individual strengths and precise planning of actions.
The initial installments of the Jagged Alliance series offered 2D graphics with a top-down view (Jagged Alliance) or in an isometric view (Jagged Alliance 2). A qualitative leap was brought only by the game Jagged Alliance: Back in Action which uses a modern engine that generates 3D graphics.
Jagged Alliance Series Evolution
2023
Jagged Alliance 3
2018
Jagged Alliance: Rage!
2014
Jagged Alliance: Flashback
2012
Jagged Alliance Online
2012
Jagged Alliance: Back in Action
2004
Jagged Alliance 2: Wildfire
1999
Jagged Alliance 2
1994
Jagged Alliance
Jagged Alliance 3
Strategy
July 14, 2023
The third main installment in an iconic series of turn-based strategy games. Jagged Alliance 3 is set in a fictional nation of Grand Chien, where a squad of mercenaries must find the missing president and restore order.
Jagged Alliance: Rage!
Strategy
December 6, 2018
Another installment in the iconic turn-based strategy game series. The players get to command a group of mercenaries tasked with eliminating a drug lord, who holds the tropical island in his iron grip.
Jagged Alliance: Flashback
Strategy
October 21, 2014
Next entry in the turn-based strategy series initiated in 1994, focusing on the actions of a special group of mercenaries ready to take on almost any task for a price. This time the title was developed by Danish studio Full Control, responsible for the new version of classic game Space Hulk. In terms of the plot, we are dealing here with a kind of prequel. According to the subtitle of the game, its action takes place before the events known from the first part of the series.
Jagged Alliance Online
Strategy
September 15, 2012
A browser version of a popular turn-based strategy game brand, allowing you to take control of a mercenary branch. The whole is based on the solutions of its predecessors and is a cocktail of real-time strategy, turquoise and cRPG, complemented by social networking and MMOs. The player, realizing the assumptions of the campaign, follows the situation on servers, takes part in battles, forms alliances, and learns about the movements of enemies.
Jagged Alliance: Back in Action
Strategy
February 9, 2012
A complex remake of the iconic game Jagged Alliance 2, developed by Coreplay. The game builds on a non-linear campaign that takes the players to a fictional country of Arulco ruled with an iron fist by Queen Deidranna, who came up with a scheme and deprived Enrico Chivaldori - the player’s employer - of his rightful crown. As one might easily guess, the player is tasked with ending this reign of terror and shooting the usurper down in flames. As in the original release, in Jagged Alliance: Back in Action, one leads to battle a team comprising diverse soldiers, each exhibiting a unique set of features and abilities that are developed through the experience they gain on the battlefields; one might also boost their performance with new weapons and armors. Arulco has been divided into 50 sectors waiting to be conquered - often, a player has to throw himself at the mercy of the natives, who can offer some help or strengthen and join the team. In comparison to the original release, Jagged Alliance: Back in Action features not only refreshed visuals, but also a number of improvements - the most prominent being the abandonment of a turn-based system in favor of real-time combat. This new system requires the players to plan the actions for multiple characters at the same time. Moreover, the players get at their disposal a wide range of commands, with which they can order their soldiers to climb, crawl, and aim at specific enemies’ body parts.
- Jagged Alliance: Crossfire August 24, 2012
Jagged Alliance 2: Wildfire
Strategy
March 8, 2004
Jagged Alliance 2: Wildfire is an improved version of the popular turn-based strategy game introduced to global sales in the late 1990s. The enriched edition was based on an unofficial modification of the basic version of the program, created by a Russian named Serge Popov.
Jagged Alliance 2
Strategy
July 23, 1999
The second part of the cult series of turn-based tactical games by Sir-Tech studio. As the commander of a group of mercenaries, we try to liberate the Arulco state from the reign of the bad queen. Between missions we manage the base, train soldiers and accept orders. The combat system itself offers a lot of options and games that enhance the realism of skirmishes.
- Jagged Alliance 2.5: Unfinished Business December 1, 2000
Jagged Alliance
Strategy
September 2, 1994
Jagged Alliance is the first installment of a series of tactical turn-based strategies, for which the development team of Sir-Tech is responsible. The player commands a group of mercenaries to clear Metavira's tropical island of enemies. Branch members have different skills and the success of individual missions depends on their proper use.
- Jagged Alliance: Deadly Games August 31, 1996
Jagged Alliance 3 (2006)
Strategy
cancelled
The next installment of the legendary series of strategy games. We recruit mercenaries, arm them and send them on missions. The combat system is turn-based and allows for very precise control of subordinates, including the parts of the body in which they will aim. As the campaign progresses, soldiers gain experience points and develop their own skills.
Jagged Alliance Series News
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