Divinity Video Game Series

A series of RPG games set in a fantasy world. The series is the most important brand in the portfolio of the Belgian studio Larian.

The first installment - Divine Divinity - was released in 2002, with the player taking on the role of one of six characters. Theoretically, he also chooses at this point one of the three classes, but it is possible to develop the hero, following a slightly less traditional path, as the skills of the other two classes are also available to him. The title has received a very good reception among RPG lovers. This encouraged the Larian Studios team to develop the idea further. The result was the game Beyond Divinity (2004) counted among the spin-offs of the series. A characteristic element of this production is the presence of computer-generated "battlefields" (battlefield), independent of the main storyline, serving to additionally raise the level of the main experience.

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Divinity Series Evolution

2017

Divinity: Original Sin II - Definitive Edition

2015

Divinity: Original Sin - Enhanced Edition

2014

Divinity: Original Sin

2013

Divinity: Dragon Commander

2010

Divinity II: The Dragon Knight Saga

2009

Divinity II: Ego Draconis

2004

Beyond Divinity

2002

Divine Divinity

Divinity: Original Sin II - Definitive Edition

Divinity: Original Sin II - Definitive Edition

PCPlayStationXboxMobileNintendo

RPG

September 14, 2017

A direct sequel to Divinity: Original Sin and another installment in the popular RPG series launched in 2002 by the Belgian developer, Larian Studios. The story takes place once more in the fantasy land of Rivellon and presents events that occur between the first and second game in the franchise. This time around, we assume the role of a sorcerer, who uses the forbidden powers of the Source and is constantly pursued by the Order. We can determine the race and origin of our character, both of which influence the attitude of the encountered NPCs towards him or her to a large extent. The gameplay mechanics do not deviate significantly from the previous game in the series, although the developers did introduce a few novelties, such as a modified combat system, new element combinations as well as Source Powers. Contrary to its predecessor and other titles of the franchise, the production has a clearly darker atmosphere.

Divinity: Original Sin II - Definitive Edition
Divinity: Original Sin - Enhanced Edition

Divinity: Original Sin - Enhanced Edition

PCPlayStationXbox

RPG

October 27, 2015

An enhanced edition of an 2014 RPG by Larian Studios, which, unlike the original, appeared not only on PC, but also on consoles. In terms of the story the game is a prequel to the Divinity series. Players control two young Source Hunters, who have to investigate a mysterious death that occurred in one of the cities in realm of Rivellon, and explore a forbidden art of magic in order to counter its effects. When it comes to gameplay mechanics, the game goes back to the roots of the Divinity series employing isometric view. While playing, you command a team of up to 4 characters, navigating through the interactive environment and listening to conversations between your team members. When compared with the original release, Enhanced Edition offers new subplots, new quests and an alternative ending. Furthermore, local co-op mode was added, as well as gamepad support and the game features enhanced audiovisuals.

Divinity: Original Sin - Enhanced Edition
Divinity: Original Sin

Divinity: Original Sin

PC

RPG

June 30, 2014

Divinity: Original Sin is a sequel to the cRPG series developed by Larian Studios. The game is set before the events presented in Divine Divinity (2002). The story focuses on the adventures of young Source Hunters, who have to delve into the arcanes of forbidden magic and prevent its effects. Gameplay is based on classic RPG mechanics. You lead a team of up to four heroes and together you complete quests, explore locations, and fight enemies. As they gain experience, the characters' stats will increase and they can master new skills. Apart from single player mode, Divinity: Original Sin offers a co-op mode with a second player via LAN or Internet.

Divinity: Original Sin
Divinity: Dragon Commander

Divinity: Dragon Commander

PCPlayStationXbox

Strategy

August 6, 2013

Set in fantasy reality strategy with action game and cRPG elements, being a spin-off of the Divinity series. The story of Divinity: Dragon Commander presents the fate of a young heir to the throne, who as a dragon knight fights for the survival of the kingdom of Rivellon after the death of his father. The game focuses on three elements: managing the country, giving strategic orders (such as moving subordinate troops on the map) and commanding during battles.

Divinity: Dragon Commander
Divinity II: The Dragon Knight Saga

Divinity II: The Dragon Knight Saga

PCXbox

RPG

October 29, 2010

Dynamic RPG action set in the realities of fantasy, by Larian Studios. In the game we play the role of the Dragon Knight, who sets off on a long journey through the land of Rivellion, full of magical characters, creatures, tasks and objects. The special edition consists of the main game and the Flames of Vengeance plugin, in which we get improved graphics, as well as an hour-long epilogue filled with new tasks, characters and treasures.

Divinity II: The Dragon Knight Saga
Divinity II: Ego Draconis

Divinity II: Ego Draconis

PCXbox

RPG

July 24, 2009

Another entry in the series of cRPG games developed by Larian Studios. The title is a sequel to the games Divine Divinity from 2002 and Beyond Divinity from 2004. Divinity II: Ego Draconis takes place in the fantasy realm of Rivellon, about 50-100 years after the events from the previous games. In the game the player assumes the role of a dragon slayer who gains the ability to transform into a dragon himself. This enables him to fly and use various dragon abilities. Contrary to the previous entries in the series, Ego Draconis is a third-person perspective action RPG focused on combat. The player can use various melee weapons and spells. Because the game is a RPG, a large part of the gameplay consists of speaking with encountered characters and completing main and side quests. The players' decisions can impact the story and define the way other characters think about them.

Divinity II: Ego Draconis
Beyond Divinity

Beyond Divinity

PC

RPG

April 2, 2004

Next, after Divine Divinity, the work of Belgian-German development studio - Larian Studios. It is a cRPG game set in the same fantasy realities as Divine Divinity and is a kind of a link between the first and second part of the series.

Beyond Divinity
Divine Divinity

Divine Divinity

PC

RPG

August 2, 2002

Divine Divinity is a cRPG game set in a fantasy world full of intrigue and black magic. There is chaos in this world, which is why it will be up to the player to follow a path that will lead to the restoration of order and order.

Divine Divinity
Divinity: Fallen Heroes

Divinity: Fallen Heroes

PC

RPG

cancelled

Tactical spin-off of Divinity series, which is the result of cooperation between Larian Studios and Logic Artists team. The game allows you to lead a group of heroes on a journey to unknown corners of the world of Rivellon, where we will face a new threat.

Divinity: Fallen Heroes

Divinity Series News

Before Baldur's Gate 3, Larian Studios Tried to Create Its Own XCOM. Divinity: Fallen Heroes Was Supposed to Be a „Compact” Title

Before Baldur's Gate 3, Larian Studios Tried to Create Its Own XCOM. Divinity: Fallen Heroes Was Supposed to Be a „Compact” Title

After the release of Divinity: Original Sin 2, and before the launch of Baldur's Gate 3, the Larian Studios team worked on other projects. One of them was Divinity: Fallen Heroes, being developed with the Logic Artists team. It would be closer to the XCOM series than to a classic RPG.

video games

Christian Pieniazek

October 7, 2024

Before Baldur's Gate 3, Larian Studios Tried to Create Its Own XCOM. Divinity: Fallen Heroes Was Supposed to Be a „Compact” Title
First RPG From Creators of Baldur's Gate 3 is Holding Up. Without Divine Divinity, There'd Be no Larian as We Know It

First RPG From Creators of Baldur's Gate 3 is Holding Up. Without Divine Divinity, There'd Be no Larian as We Know It

Larian came a long way before it released three veritable behemoths of the RPG genre. The road that was concluded with Divinity: Original Sin 2 and Baldur's Gate 3 began with a highly successful hybrid of hack'n'slash and role-playing game – the imperfect, albeit great Divine Divinity.

video games

Hubert Sosnowski

April 2, 2024

First RPG From Creators of Baldur's Gate 3 is Holding Up. Without Divine Divinity, There'd Be no Larian as We Know It
Larian Wants to Establish New Studio? We Have New Info About Baldur's Gate 3 Devs' Plans

Larian Wants to Establish New Studio? We Have New Info About Baldur's Gate 3 Devs' Plans

Larian Studio apparently wants to open another branch. The new studio from the developers of Baldur's Gate 3 might be set up in Poland.

video games

Jacob Blazewicz

February 14, 2024

Larian Wants to Establish New Studio? We Have New Info About Baldur's Gate 3 Devs' Plans
Baldur's Gate 3 Creator Addressed Criticism of Act 3 and Allegations of „Not Baldur Enough”

Baldur's Gate 3 Creator Addressed Criticism of Act 3 and Allegations of „Not Baldur Enough”

Anna Guxens, senior game designer at Larian, explains that previous Baldur's Gate installments and the Divinity series have a common denominator. The developer also commented on Act 3 in BG3.

video games

Kamil Kleszyk

January 11, 2024

Baldur's Gate 3 Creator Addressed Criticism of Act 3 and Allegations of „Not Baldur Enough”
Divinity: Original Sin 3 is Definitely Coming, but Devs Need a Break First

Divinity: Original Sin 3 is Definitely Coming, but Devs Need a Break First

Fans of the Divinity: Original Sin series can breathe a sigh of relief, as the third installment of the popular RPG series is in the plans of Larian Studios. However, its imminent release should not be expected.

video games

Kamil Kleszyk

July 27, 2023

Divinity: Original Sin 3 is Definitely Coming, but Devs Need a Break First