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Nightmares from the Deep: The Siren's Call
Adventure
July 25, 2013
Continuation of a perfectly accepted Polish adventure game with riddles of the type "hidden objects". Once again we play the role of the owner of the museum, who can be dragged into the whirlwind of a new adventure. This time we will try to discover the secrets of the mysterious pirate artifact.

9 Clues: The Secret of Serpent Creek
Adventure
July 18, 2013
A casual adventure with hidden objects and logical puzzles. The action of the title takes place in the 1950s. The player takes on the role of a detective specializing in paranormal investigations, who, at the request of a friend, comes to Serpent Creek, a town hiding dark secrets. The title was produced by Tap It Games studio.

Car Town
Simulation
June 27, 2010
A social game about garage and garage management. We carry out orders for which we buy new items of equipment, as well as racing with friends trying to get their vehicles. The in-game cars are based on actually existing models, although they have been shown in a slightly caricatured way.

Settlement: Colossus
Strategy
February 11, 2010
Settlers: Colossus is an antique culture-inspired casual game combining elements of HOG (Hidden Objects Game) and simulation of city construction. The player takes on the role of the longevity curse-stricken emperor, who must build a powerful empire to regain the grace of the gods. The game is based on tasks like "hidden objects" and simple puzzles.

Bejeweled 3
Puzzle
December 7, 2010
The next installment of the popular series of casual logic games, in which the fun is to create the longest possible chains consisting of the same gems. Compared to the previous versions, a lot of novelties have been introduced, including additional jewels with special properties, as well as the possibility of creating several colour combinations at once.

The Bluecoats: North vs South
Strategy
May 7, 2012
Unofficial remake of a classic turn-based strategy from the era of 16-bit computers. The title was produced by Anuman Interactive's development studio. The player takes command of one side of the American Civil War and tries to tip the scales of victory to his advantage. The game combines elements of strategy, arcade and shooters of the kind of "target sight".

LEGO Creator Islands
Strategy
October 18, 2013
LEGO Creator Islands is a strategy for younger audiences. The task of the players is to build an islet archipelago, and the game focuses on bringing joy from constructing new buildings, and not on putting before the user any difficult tasks to complete.

Barbie: Dreamhouse Party
Arcade
November 19, 2013
Life simulation, based on the license of the popular online series Barbie: Life in the Dreamhouse. The player must help the title puppet and her friends correct a mistake by Raquelle, who accidentally turned a peaceful life in a fantasy home into a constant social competition. The production was created by Torus Games development studio.

Desktop Dungeons
Strategy
November 7, 2013
Desktop Dungeons is a combination of economic strategy, logical game and tactical cRPG in a "roguelike" style. The action takes place in the reality of fantasy, and the player plays the role of the ruler of a small kingdom. In order for them to flourish, the king must send heroes to randomly generated undergrounds, where treasures, monsters and.... death. The title was produced by QCF Design studio.

Plants vs. Zombies 2: It's About Time
Strategy
August 15, 2013
A full-scale continuation of crazy tower defense/strategy game, which successfully merged the popularity of this causal genre with the never-ending interest in zombies. It has been prepared by the creators of the original title, an experienced developer of budget productions, PopCap Games studio. The main theme of the series is an invasion of the undead, who are craving for human brains and have formed a powerful army to achieve this objective. But once again, smart plants (and their owner) stand in their way, armed with the strangest of weapons that can foil zombies’ plans. The gameplay comes down to securing subsequent patches of our lawn in a way that will prevent brain-eating monsters from reaching their target. The sequel offers even greater variety of fields and plants, not to mention black humor, typical feat of the series.

Yosumin!
Puzzle
May 26, 2009
Simple puzzle graphics with fairy tale graphics and soundtrack. Clean the board from coloured blocks, marking quadrilateral corners. In adventure mode we perform a number of more and more difficult tasks trying to recover the stained glass splinters scattered around the world.

Enigmatis: The Ghosts of Maple Creek
Adventure
September 1, 2011
A detective adventure game enriched with puzzles like "hidden objects". The player plays the role of a private detective who tries to find a lost teenager in the title town. Developers from Artifex Mundi studio took care of the plot full of surprising twists and the atmospheric audio-visual setting.

Enigmatis 2: The Mists of Ravenwood
Adventure
September 26, 2013
Continuation of Enigmatis: The Ghosts of Maple Creek, a casual adventure published in 2011. Playing the role of a detective tracking down an evil preacher, the player sets out to help the Simson family, which was attacked by a dark creature near the Ravenwood reserve. The title was produced by HOPA studio Artifex Mundi, which specializes in the genre of HOPA.

Candy Crush Saga
Puzzle
April 12, 2012
A match-3 puzzle game developed by King for mobile devices and social network services. The gameplay in Candy Crush Saga is very simple. The player is tasked with moving (vertically or horizontally) the candies on the map in such way so that they combine into groups of at least three identical ones. Candies combined in such way disappear and the player receives points. Each level features specific objectives to meet, such as obtaining specified high score or combining a predetermined number of specific candies. The game is more interesting thanks to various bonuses such as explosives which can be detonated after matching a larger number of candies in one go. These explosions can clear large parts of the level at once. The game features colorful, “cartoonish” graphics and it employs a typical free-to-play distribution model with microtransactions.