Lords of the Fallen (2014)
Release Date: October 28, 2014
RPG, TPP, fantasy, Polish, action RPG, soulslike, singleplayer
Gamepressure
Steam
RPG action game set in a fantasy universe. Lords of the Fallen is a collective work of Deck 13 and CI Games. The story invites you into a world where the mankind once rebelled against the tyranny of a cruel god and managed to bind him to mountain range. Thousands years later the evil grows in strength again, and the only one able to stop it is a hero who is not clean of vice himself.
Last Update: November 26, 2014
Lords of the Fallen 2014 Game Guide & Walkthrough
Lords of the Fallen guide is essential for every player that wants to play as Harkyn. It will help you lengthen your character's life while exploring ancient ruins and other dangerous locations full of enemies.
October 31, 2014
Lords of the Fallen Review: Lighter and More Accessible Dark Souls
While reviewing Lords of the Fallen there is no way to avoid comparison to Dark Souls. Luckily it's still pretty solid action RPG.
Gamepressure Review
Lords of the Fallen (2014)
While reviewing Lords of the Fallen there is no way to avoid comparison to Dark Souls. Luckily it's still pretty solid action RPG.
The main pros of the game
- Graphics and Art Design: Many users praised the impressive graphics and immersive visual experience, noting that the game still looks good even after several years.
- Combat Mechanics: Some players found the combat to be enjoyable, with a sense of weight and heft to weapons. Timing and strategy in combat were highlighted as rewarding aspects.
- Exploration: The game features a semi-interconnected world with environmental puzzles, which some players appreciated.
- Lore and Story: While minimal, the story and lore surrounding the protagonist, Harkyn, were considered interesting by some users.
The main cons of the game
- Slow and Clunky Gameplay: Many reviews pointed out that the game feels slow in almost every aspect, including combat, character movement, and progression. This sluggishness made battles feel tedious.
- Cumbersome Controls: Players reported that the controls were confusing and difficult to master, with some noting issues with input lag and wonky hit detection.
- Camera Issues: Frequent complaints included a problematic camera that could become disorienting during combat, particularly in tight spaces.
- Respawning Enemies: The infinite respawn mechanic was disliked by some users, who preferred a more persistent world.
The features or elements that are missing from the game according to users
- Character Development: Several players noted that character development options felt limited, and understanding the mechanics of the gauntlet and spell paths was cumbersome.
- Boss Design and Difficulty: Some users felt that boss fights were not well-designed or too easy, lacking the excitement found in other games of the genre.
- Performance Issues: Reports of frame drops and crashes were common, with some users stating that the game ran poorly on their systems despite having capable hardware.
- Depth in Combat and Strategy: Although some enjoyed the combat, others expressed a desire for more fluid and dynamic combat mechanics, comparing it unfavorably to other titles in the "soulslike" genre.
Summary
- Overall, "Lords Of The Fallen™ 2014" received mixed reviews, with some players enjoying its aesthetics and combat while others criticized its slow pace, cumbersome controls, and performance issues.
Summary generated on:
GAMERS Score
Average score from 4099 votes. 1742 players anticipated the game.
Lords of the Fallen (2014) Description
A dynamic action RPG addressed to mature players. The game focuses on combat, character development, collecting inventory, and exploration of its world. The emphasis was put on adjusting the mechanics and the storyline to the individual style of play of each player.
Tomasz Gop, co-creator of The Witcher, was involved in development. Shortly after the release of the second Witcher, he left the ranks of CD Projekt RED. Gop served as the executive producer and designed the gameplay mechanics in detail as well as the overall concept of the game. A large portion of the project was finished by a German studio, Deck 13
The world of the game is an ancient one where, thousands of years ago, the mankind rebelled against the tyranny of its god and managed to kill him. His body gradually changed into a mountain range that separates the north, inhabited by a civilization mage-priests, from the south which is the home of warriors.
The player chooses from the three classic character classes: warrior, mage and assassin. In addition, each character has the opportunity to follow the path of magic or combat (or combine both). Depending on that decision, the attitude of various factions towards the protagonist changes. The loot is dependend on the tactic used. If an enemy is killed by means of magic, he or she will drop a spell or an artifact, while an enemy defeated in melee combat will drop a weapon or an armor.
Last updated on August 14, 2015
Lords of the Fallen (2014) Summary
Game Series: Lords of the Fallen
Platforms:
PC / Windows
PlayStation 4
Xbox One
Developer: CI Games / City Interactive / Deck13 Interactive
Publisher: Bandai Namco Entertainment
Lords of the Fallen (2014) System Requirements
PC / Windows
Recommended: Core i7 2.5 GHz, 8 GB RAM, graphic card 1 GB (GeForce GTX 560 ti or better), 25 GB HDD, Windows Vista(SP2)/7(SP1)/8 64-bit
Lords of the Fallen: Complete Edition announced for North America, coming out this month
Polish developer CI Games revealed Lords of the Fallen: Complete Edition will launch on October 28 at retail stores in North America. The new release will be available exclusively on PlayStation 4 and Xbox One consoles, apparently missing out PCs.
video games
October 16, 2015
Enemy Front becomes a "commercial failure", but the developers come out on top – CI Games sums up 2014
CI Games has summarized its achievements in 2014. Despite Enemy Front becoming a "commercial failure", the success of Lords of the Fallen made Marek Tyminski, CEO of the company, pleased with the outcome.
video games
Christopher Mysiak
March 25, 2015