Strategy Video Games97
Strategy games. Victory depends here on player’s strategy and tactics. Main task is to control resources (e.g. troops, civil workers) in order to defeat an enemy or achieve some other goal. The gameplay can be turn-based or in real time (RTS). Specific types of strategy games are economic games and so called ‘tycoons’.
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Browse the Encyclopedia by genre and tags. Each game has one main genre: Action, Fighting, Puzzle, Adventure, RPG, Sports, Strategy, Simulation, Party, Racing, Arcade. You can search multiple tags and filter games by platforms, scores, or release dates.
Heroes of Might and Magic: A Strategic Quest
Strategy 15 June 1995
A turn-based strategy game set in a fantasy world and created by Jon Van Caneghem - the developer behind the classic Might & Magic RPG series, as well as the 90s' King's Bounty, which is considered a precursor to the former. The plot refers to the sixth installment in said RPG series and takes the player to the lands of Enroth. Four commanders have competed against one another for power over the lands.
Thrillville
Strategy 17 November 2006
Thrillville is an economic game created by Frontier Developments studio. Like previous products of this company (e.g. RollerCoaster Tycoon 3), this product also takes up the subject of creating an amusement park.
Band of Bugs
Strategy 20 June 2007
Band of Bugs is a tactical and strategic game played in rounds. We play the role of the little worm Maal, who takes part in turn-based battles in defense of his queen.
Star Hammer Tactics
Strategy 14 June 2010
Star Hammer Tactics is a turn-based space strategy that allows you to get to know the fate of the Novus planet, which measures up against the invasion of hostile Nautilids.
A Kingdom for Keflings
Strategy 19 November 2008
A real-time strategy in which we control the giant. We contribute to the development of the title kingdom, inhabited by nice creatures.
Tom Clancy's EndWar 2
Strategy canceled
Tom Clancy's EndWar 2 is a planned, but not finished continuation of the acclaimed RTS from 2008, Tom Clancy’s EndWar. The game was in development by Ubisoft Shanghai, supervised by Michael De Plater, one of the creators of the Total War series. The sequel was supposed to further develop the mechanics and solutions from the original game, and place even more emphasis on the story, as well as polish the gameplay and combat systems. A much bigger diversity of all three factions had been assumed.
Goblin Commander: Unleash the Horde
Strategy 11 November 2003
Magician Fraziel disappeared in mysterious circumstances. Soon afterwards 5 clans of goblins living on the planet Ogriss started a fratricidal war. As soon as you paw the pad and bring relative order. And don't forget to solve the mystery of the disappearance of the sorcerer.
The Plan (2006)
Strategy 17 March 2006
What is so appealing about being a world-class thief? Why do we like Ocean's Eleven films? These are good questions for the narrated psychologist. The most important thing for players is that this phenomenon has been noticed by Monte Cristo and released Th3 Plan. This is a combination of real-time strategy, action play and even high-flying adventure. What a lot is not healthy? Not in this case.
Skulls of the Shogun
Strategy 30 January 2013
Skulls of Shogun is the debut work of the Haunted Temple Studios team. The game is a turn-based strategy, the action of which was set in feudal Japan captured by hordes of dead warriors. The title is distinguished mainly by its cartoon graphic design modelled on animated films from the 80s of the last century and a specific sense of humour.
Defenders of Ardania
Strategy 13 March 2012
Defenders of Ardania is a strategy game in the reality of fantasy, set in a world known from the series Majesty. Choosing one of the three races, our task is to defend the base using defensive means and structures. The game offers the possibility of playing on the offensive side and has an interesting system of spells. We can also play a multiplayer game for four players.
Black & White Creatures
Strategy canceled
Black & White Creatures is another strategy that deals with the fight between good and evil. This item comes from Lionhead Studios and is a console version of the Black & White series of personal computers. The action takes place in real time and the user becomes a god, deciding whether the inhabitants of the surrounding villages should love him or hate him.
Ant Nation
Strategy 13 July 2009
A real-time strategy in which we play the role of a boy leading an ant army to battle. As the ruler of an anthill, we have to repel the attack of cosmic invaders. The creators gave the player only two units and a few options to modify their properties. All in all, we get a hundred tasks that make up the extensive campaign.
Cuanatun
Strategy canceled
A tower defense strategy game in which we lead a race of technologically advanced ants to repel the attacks of evil robots.
Hysteria Hospital: Emergency Ward
Strategy 16 June 2009
Quite a loose simulation of hospital management. Initially, we take control of the clinic in Maryville to become head of the clinic in New York City over time.
Rock of Ages
Strategy 31 August 2011
An unusual Tower Defense strategy game developed by ACE Team. The game was designed for two players. Each of them is being given a castle. One player must protect the gates of his castle from the opponent. The fortresses are connected by a long and winding road through which a giant, rocky ball is rolling.
Wildlife Zoo
Strategy 05 May 2003
An economic strategy in which we become a zoo manager. We have to create and then maintain and develop our own zoo.
Squad Leader
Strategy 24 October 2000
A strategy game set in the realities of World War II about turn-based gameplay modelled on the famous X-Com series. Here we play the role of the commander of a unit of soldiers who can lead to a battle in three historical campaigns.
Force 21
Strategy 10 August 1999
Tactical real-time strategy on war topics by Red Storm studio. The plot is set in the twenty-first century, where the outbreak of the Third World War takes place. We carry out missions with a group of soldiers in various locations. The game has nice three-dimensional graphics and multi-player mode.
Cutthroats: Terror on the High Seas
Strategy 17 September 1999
A strategy and war game in which our task is to collect fortune from pirate activity in the Caribbean Sea. The action begins in 1652, i.e. during the period of the greatest pirate activity in the Caribbean Sea. The authors have prepared 6 million miles of lands and oceans, where we will come across, among others, 70 cities ready to be plundered.
Armored Task Force
Strategy 06 August 2001
Modern battlefield simulator where you have to demonstrate the highest strategic skills leading to the fight of tank platoons and mechanized equipment.
Dragonfarm
Strategy 23 October 2002
An interesting combination of strategic elements (construction of different buildings), simulation elements (trade) and rules governing Pokémony. The player moves to the land of fantasy - Alterica, where he becomes a dragon breeder.
Ant War
Strategy 02 October 2003
A strategy game in which we lead the development of the anthill. We start with a small mound and a small group of ants, and the goal is to create an astonishing ant empire.
The Horde
Strategy 22 March 1994
The Horde in today's standards can be described as a real time strategy, although in comparison to the iron positions of those times, Command & Conquer, or WarCraft II, is rather a product from a completely different fairy tale.
Battle Isle 2
Strategy 13 May 1993
Sequel, a turn-based game Battle Isle released in 1991, which has improved graphics, sound and added new units (55 types of aircraft, ships, tanks, soldiers, etc.) to the precursor.