Guides & Walkthroughs New Guides Popular RPG Action Strategy Adventure YouTube Guides Mobile App
Free iOS App iPhone & Ipad
Download Game Guide PDF, ePUB & iBooks

F.3.A.R. Game Guide & Walkthrough by gamepressure.com

F.3.A.R. Game Guide & Walkthrough

Table of Contents

Level 08: Ward F.3.A.R. Guide

Last update: 11 May 2016

1 - Level 08: Ward - Walkthrough - F.3.A.R. - Game Guide and Walkthrough
You start in the basement of the facility [1] where brothers spent their childhood - Level 08: Ward - Walkthrough - F.3.A.R. - Game Guide and Walkthrough

You start in the basement of the facility [1] where brothers spent their childhood. After few steps go downstairs [#8.1] [#8.2] then go left and right. At the end of the corridor enter the changing room [2] on the right. You will get to the room from which "brothers" were observed.

2 - Level 08: Ward - Walkthrough - F.3.A.R. - Game Guide and Walkthrough
After watching few scenes from the past go back to the main corridor - Level 08: Ward - Walkthrough - F.3.A.R. - Game Guide and Walkthrough

After watching few scenes from the past go back to the main corridor. When you leave the changing room a beast will attack you. You can scare it by shooting at it. Turn right and on the right you will find a locked arsenal. Take some "fresh" supplies return to the stairs and go towards the corridor with the white glowing light [1]. Follow it to the next room where you will see another cut-scene from the past . Pick the red bucket [2] near the ring.

3 - Level 08: Ward - Walkthrough - F.3.A.R. - Game Guide and Walkthrough
When you leave the room turn right and follow the glowing light - Level 08: Ward - Walkthrough - F.3.A.R. - Game Guide and Walkthrough

When you leave the room turn right and follow the glowing light. You will get to the room where the experiments were run. Search the room to find the red book with the tests. [1]. Destroy it, go back to the corridor and follow the light. It will lead to the room where Fettel have killed a man for the first time. You will find the toy gun nearby [2].

When you destroy the gun leave the room and go towards the door with blinding light and a beast coming out [1] - Level 08: Ward - Walkthrough - F.3.A.R. - Game Guide and Walkthrough

When you destroy the gun leave the room and go towards the door with blinding light and a beast coming out [1].

You will find yourself in the forest and after few steps you will fight with the gigantic form of the monster [1] - Level 08: Ward - Walkthrough - F.3.A.R. - Game Guide and Walkthrough

You will find yourself in the forest and after few steps you will fight with the gigantic form of the monster [1].

4 - Level 08: Ward - Walkthrough - F.3.A.R. - Game Guide and Walkthrough
The fight with the boss is divided into two parts - Level 08: Ward - Walkthrough - F.3.A.R. - Game Guide and Walkthrough

The fight with the boss is divided into two parts. The first one is shooting at the open throat [1] and avoiding its attacks till Alma's "cramp" will stunned it. The second part is killing the summoned soldiers' ghosts. It is also the moment when you can replenish ammo. When you fight the monster avoid its attacks. If the beast raises its right hand go left and vice versa. When the beast rises both hands run as far possible from the arena's center. From time to time the beast belches fire. This attack is signalized by swinging forward. Try to run aside and remember that fire shall remain at the arena for some time. After few repetitions the boss fill fall down and you can finish it [2].

The ending of the single player campaign depends on the choice of the brother [1] to finish the last mission - Level 08: Ward - Walkthrough - F.3.A.R. - Game Guide and Walkthrough

The ending of the single player campaign depends on the choice of the brother [1] to finish the last mission. In co-op mode it is important which brother gained more points.

See/Add Comments

You are not permitted to copy any image, text or info from this page.

This site is not associated with and/or endorsed by the Warner Bros Interactive Entertainment or Day:1:Studios. All logos and images are copyrighted by their respective owners.

Copyright © 2000 - 2024 Webedia Polska SA for gamepressure.com, unofficial game guides, walkthroughs, secrets, game tips, maps & strategies for top games.