Final Fantasy XVI. Top 16 Games We Want to Play on PS5

Michael Grygorcewicz

Final Fantasy XVI

Spin-offs and remakes are cool, but in the end, Square Enix should release a full-fledged sequel. - Top 15 Games We Want to Play on PS5 - dokument - 2019-10-11
Spin-offs and remakes are cool, but in the end, Square Enix should release a full-fledged sequel.

Chances of a PS5 release: solid

Chances of a release on other platforms: high

Why do we thing there's a better chance for a release on PlayStation 5 than other platforms? Because Square Enix is currently focused primarily on the Final Fantasy VII Remake – updating the most iconic part of the series. The Japanese have been doing this for a good few years and so far, only the first of the planned parts is coming to an end. If the subsequent episodes take as long, we'll sooner see PlayStation 6 launching.

This gloomy scenario is, of course, only one of the options – the other, somewhat more realistic, is that a separate team will work on Final Fantasy XVI, and the game will be developed simultaneously with one of the parts of FFVII Remake. That's what we're counting on.

With Final Fantasy XVI on PS5, we would like, above all, to see the story once again becoming the most important element of the game. The problematic production of the "fifteen" and numerous cuts, rendered this important aspect of the game rather bland – we don't want that. It would also be nice if the developers could totally forget the Fabula Nova Crystallis mythology introduced in the "thirteen." It was supposed to be an impressive adhesive that would bridge the gaps between individual installments of the series, but turned out a rather opaque and overtly complicated backdrop for the story that imposed unnecessary restraints on the creators. It would be nice to also see a return to a more tactical combat system – the solution from the "fifteen" seemed like an interesting experiment, but since something similar should appeared in the aforementioned FFVII remake, the developers could reach for more traditional solutions.

We would also like to play: Persona 6

The Shin Megami Tensei: Persona series was bringing joy to fans of the jRPG genre, but only the fifth installment managed to break through to the mass audience, and it's characteristic aesthetics appealed also to those, who didn't know the genre beyond Final Fantasy. Now that more people are interested in this saga, Atlus has a chance to turn it into a truly mainstream cycle... and the recipe for success seems to be following the established course – create jRPGs with its own style.

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Michael Grygorcewicz

Author: Michael Grygorcewicz

He first worked as a co-worker at GRYOnline.pl. In 2023 he became the head of the Paid Products department. He has been creating articles about games for over twenty years. He started with amateur websites, which he coded himself in HTML, then he moved on to increasingly larger portals. A computer engineer, but he was always more drawn to writing than programming, and he decided to tie his future with the former. In games, he primarily looks for stories, emotions, and immersion that no other medium can provide - hence, among his favorite titles, are games focusing on narration. Believes that NieR: Automata is the best game ever made.