Shadowbane – monsters falling with the 'Exp method'. The most infamous bugs of online games
![](https://cdn.gracza.pl/i_gp/h/4/448563390.jpg)
- The Most Infamous Glitches of Online Games
- Shadowbane – monsters falling with the 'Exp method'
- Rift – a very hot premiere
- Asheron s Call – this story did not develop according to the creators
- Ultima Online – an unusual way to kill in the city
- RuneScape 2 – the Falador massacre, i.e. 6/6/6
- World of Warcraft – the plague of Azeroth
- League of Legends – Mordekaiser's Book of Glitches
Shadowbane – monsters falling with the 'Exp method'
![](https://cdn.gracza.pl/gallery/html/article/448350750.jpg)
In this case, it was very simple. For years, monsters in this game would fall through textures, underneath the map. This did not apply to every multi-story building in Shadowbane, and only occurred in a few locations that smart players noticed and decided to take advantage of. How?
They would gather in the given spot, using only characters with area-of-effect attacks. Then, they would simply use their abilities to attack monsters on the other side of walls. At first glance, that's nothing special, but what happens if a player is able to get a whole pack of monsters to a single spot? Monsters took turns falling under the textures, and when enough of them were collected, the crazy grind started.
Of course, blocked creatures were not a threat to players, who thus acquired an ideal place for rapid ‘exping’ their characters. Interestingly, the developers were informed about all this, but for a long time did nothing about it.