Fighting in armed vehicles. Car Mechanic 2077!? 8 things we want in Cyberpunk
Table of Contents
Cyberpunk is cyberpunk, but older players can remember Quarantine – a cyberpunk taxi game that was exactly about car combat. We hope that CDPR will implement some car cannons, allowing us to spread real mayhem in Night City.
Instead of being just a mechanical version of Roach, cars would have a little more of their own value. Weapon customization and shooting during car chases would be mad. In combination with extensive vehicle personalization, this would add a bit of variety, even if due to the limitations of the map it was possible only in some locations.
And if this idea doesn't work out in a single-player game, it should turn out to be an interesting solution in the online mode, no?
Cyberpunk Car Mechanic
And if we're talking about personalizing vehicles and preparing them for battle, why not go all the way and create a complex crafting system for creating weapon systems and repairing your car after battles? Something along the lines of Car Mechanic. Of course not with the same attention to detail, because we won't be playing the game to unscrew every single screw – but playing around with the car in the garage could be fun.
It would be a kind of side job – installation and replacement of various parts in the appropriate workshops/stations, in a slightly more simplified form than it works in Car Mechanic. It would be possible to keep a division into engine, body, and electronics, with some basic tools, and without making it overly complex. It's much more fun to use a car that you've really made your own, rather than prepared with two clicks! I hope the driving model is tolerable.