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Cyberpunk 2077 Essays

Essays 02 December 2020, 11:57

author: Darius Matusiak

Fighting in armed vehicles. Car Mechanic 2077!? 8 things we want in Cyberpunk

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There's room and there are cars – it just needs some cannons hidden under the hood and we're all set for some car combat! - 8 Elements From Other Games We'd Like to See in Cyberpunk 2077 - dokument - 2020-12-01
There's room and there are cars – it just needs some cannons hidden under the hood and we're all set for some car combat!

Cyberpunk is cyberpunk, but older players can remember Quarantine – a cyberpunk taxi game that was exactly about car combat. We hope that CDPR will implement some car cannons, allowing us to spread real mayhem in Night City.

Instead of being just a mechanical version of Roach, cars would have a little more of their own value. Weapon customization and shooting during car chases would be mad. In combination with extensive vehicle personalization, this would add a bit of variety, even if due to the limitations of the map it was possible only in some locations.

And if this idea doesn't work out in a single-player game, it should turn out to be an interesting solution in the online mode, no?

Cyberpunk Car Mechanic

Cyberpunk seems pretty well set to become the Car Mechanic Simulator. - 8 Elements From Other Games We'd Like to See in Cyberpunk 2077 - dokument - 2020-12-01
Cyberpunk seems pretty well set to become the Car Mechanic Simulator.

And if we're talking about personalizing vehicles and preparing them for battle, why not go all the way and create a complex crafting system for creating weapon systems and repairing your car after battles? Something along the lines of Car Mechanic. Of course not with the same attention to detail, because we won't be playing the game to unscrew every single screw – but playing around with the car in the garage could be fun.

It would be a kind of side job – installation and replacement of various parts in the appropriate workshops/stations, in a slightly more simplified form than it works in Car Mechanic. It would be possible to keep a division into engine, body, and electronics, with some basic tools, and without making it overly complex. It's much more fun to use a car that you've really made your own, rather than prepared with two clicks! I hope the driving model is tolerable.

Darius Matusiak

Darius Matusiak

Graduate of the Faculty of Social Sciences and Journalism. He started writing about games in 2013 on his blog on gameplay.pl, from where he quickly moved to the Reviews and Editorials department of Gamepressure. Sometimes he also writes about movies and technology. A gamer since the heyday of Amiga. Always a fan of races, realistic simulators and military shooters, as well as games with an engaging plot or exceptional artistic style. In his free time, he teaches how to fly in modern combat fighter simulators on his own page called Szkola Latania. A huge fan of arranging his workstation in the "minimal desk setup" style, hardware novelties and cats.

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Cyberpunk 2077

Cyberpunk 2077

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