Editorials Reviews Previews Essays Worth Playing

Essays

Essays 09 July 2020, 15:00

author: Darius Matusiak

A Cold Blooded Killer – Far Cry 3. 11 video games with a powerful message

Table of Contents

To be honest, I've been wondering for a few minutes what should I choose. I had a huge dilemma whether to save my friends or choose a beautiful girl. Actually, it was all boiling down to save my friends from the very beginning, but I couldn't get Citra out of my head...

Editor of Gamepressure

Far Cry 3 is one of the best-remembered hits of the series. However, we won't discuss the character of Vaas as the most cruel antagonist of all time in this article. The game's ending serves us a small plot twist and a kind of moral dilemma. However, the ethical weight of the latter is certainly much lesser than those available in Spec-Ops: The Line. Beware – SPOILERS ahead! Our hero, Jason Brody, has to make a decision – either to save his imprisoned friends (which was generally the main objective of the whole game) or to murder his girlfriend and join the local tribe as a great warrior with a beautiful and exotic Citra at his side.

Jason's choice may seem a bit trivial, especially considering the fact that we won't find any gloomy and depressing themes in Ubisoft's games that would leave us with different thoughts long after the game is over. However, taking into account everything that has happened to the hero before, it is quite an interesting narrative trick. In addition to the rather obvious issue of loyalty, during the game Jason is evolving from a holiday beach boy, that is terrified of violence, into a professional killer who is increasingly improving his extermination skills. Over time, he even starts to enjoy it.

It seems that he acts in a just cause, but murder is murder. This changes him, affects his mental state and he even notices that on his own, by saying – "I've killed so many people I've lost count. I can't come back from this. I'm a monster". In this respect, Far Cry 3 is even sometimes compared to Spec-Ops: The Line, but as a more shallow alternative. Both heroes, convinced that they are doing the right thing, wreak havoc and kill lots of enemies – the death toll is extremely high. However, both these characters struggle with their inner-demons due to all the events that literally shatter their mental health. As a result, Jason may choose a new lifestyle as a great warrior, or return to the past with the burden expressed in the words quoted above. Anyway, he's going to be a completely different person than the young easy-going party boy from the beginning of the game.

I remember how long I've stared at the ending credits of Far Cry 3, when I finished the game late at night. The game's ending had a powerful impact on me because it wasn't my hero who suddenly woke up from his dream, but me. That simple, shallow, primitive first person shooter, at the very end reminded me that it was me – an ordinary young man that goes to work every day has just spent the last 20 hours on killing people, and I enjoyed it.

Martin Strzyzewski

  1. More about Far Cry 3

Darius Matusiak

Darius Matusiak

Graduate of the Faculty of Social Sciences and Journalism. He started writing about games in 2013 on his blog on gameplay.pl, from where he quickly moved to the Reviews and Editorials department of Gamepressure. Sometimes he also writes about movies and technology. A gamer since the heyday of Amiga. Always a fan of races, realistic simulators and military shooters, as well as games with an engaging plot or exceptional artistic style. In his free time, he teaches how to fly in modern combat fighter simulators on his own page called Szkola Latania. A huge fan of arranging his workstation in the "minimal desk setup" style, hardware novelties and cats.

more

Metal Gear Solid V: The Phantom Pain

Metal Gear Solid V: The Phantom Pain

Assassin's Creed: Syndicate

Assassin's Creed: Syndicate

Far Cry 3

Far Cry 3

BioShock

BioShock

Battlefield 1

Battlefield 1

Final Fantasy VII Remake: Intergrade

Final Fantasy VII Remake: Intergrade

Mafia III: Definitive Edition

Mafia III: Definitive Edition

Rime

Rime

Gamer Psychology: Why We Rage, and Why It's Ok to
Gamer Psychology: Why We Rage, and Why It's Ok to

Have you ever screamed in front of a monitor, cursed, tossed a pad, smashed a keyboard? Relax. You can still be normal.

It's About Time Games Became Part of the Curriculum!
It's About Time Games Became Part of the Curriculum!

This War of Mine became (not mandatory, but still) part of the curriculum in Polish high-schools. Can we agree it's about time games became part of the education program? They often carry the same message as books, yet in more accessible form.

See/Add Comments