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Franchise Hockey Manager 2014 - game update v.1.6.8 - Download

Game update (patch) to Franchise Hockey Manager 2014 , a(n) sports game, v.1.6.8, added on Thursday, April 24, 2014.

file typeGame update

file size72.5 MB

downloads1015

(last 7 days)1

last updateThursday, April 24, 2014

Free download

Report problems with download to [email protected]

v. 1.6.8

Changelog:

Bug Fixes and Other Changes

Transactions, Contracts, and Rosters:

-No longer possible to hire a head coach - for now, the user is always Coach/GM.

-March 5 quickstart cap set to $71.1m (next year's value) to minimize the amount of roster adjustments needed.

-Contract demands for younger players, particularly those on second contracts, and older ones with limited experience at the level of the team they're negotiating with should now be significantly reduced.

-Players will be willing to resume broken-off negotiations much sooner now.

-Coach and GM firing rates re-tuned.

-Multiple coach firings in a season for one team should now be extremely rare.

-Late-season coach and GM firings now less likely.

-Rights to qualified RFA's should now be retained properly.

-Offer sheets can now be made to RFA's normally.

-AI teams will now attempt to sign RFA's to offer sheets, and get the option to match offer sheets to their own players (they tend to match very aggressively, as they do in real life, so successful offer sheets won't happen often.)

-Sudden changes in contract value on July 1 in certain leagues fixed.

-AI adjusted to place a higher value on draft picks.

-AI will now attempt to hold a contract space in reserve to allow more flexibility while trading.

-Users should no longer get GM job offers from leagues they're currently employed in.

-Abandoned contract negotiations in major junior should no longer result in 1-year, $0 contracts.

-NHL teams should have a slightly-increased preference for signing North American players.

-Emergency tryout contracts should tend to go to players from the same region/state as the team.

-Contract offers should no longer occasionally reappear after being removed by the player.

-Players should no longer be willing to accept contracts longer than 3 years with salaries below the league average level.

-Transfer deadline restrictions should now reset correctly for nonplayable leagues with post-January 1 deadlines.

-"Minor option" checkbox should be functional in negotiation screens if the rule is enabled for that league.

-Should no longer be possible on draft day to trade picks that have already been used.

-Entry-level contracts in leagues that allow 2-way contracts must now be 2-way.

-User should now be able to sign staff from lower-level leagues during the offseason.

Player and Staff Ratings, Development, and Performance:

-Player ability should now update properly on user-controlled teams.

-Limited the effect of scouting error on displayed player attributes.

-Players should no longer change uniform numbers while on the injured list.

-Determination and Leadership should no longer increase to high levels for almost all veteran players.

-Altered ranges for hidden personality descriptions in scouting reports, too many guys with neutral numbers were having those described as weaknesses.

League/Mode-Specific Issues:

-Crash with certain custom mode league setups fixed.

-Scouts should now work properly in historical mode.

-Various errors in handling of overage players in major junior fixed.

-In leagues with salary caps, contracts of players assigned to that team by a parent club should have a cap hit (to the team they've been loaned to) equal to the league minimum salary (in that league), instead of the $0 cap hit they currently get (mainly affects the ECHL.)

-Finnish junior leagues should now have no roster limit on 20-year-old players.

-CHL teams should no longer sign players with the college preference.

-OHL league rules now specify the correct number of overagers.

-Historical games started in years where the schedule started after January 1 should now begin at the correct date.

-UK teams should no longer be able to make transfer offers within their own league.

-Current NHL playoff system fixed so the two divisional leaders are seeded correctly.

-Player salary demands in historical games should now take into account entry-level restrictions.

News, History, and Related Issues:

-Rookies in historic mode will no longer be draft-ineligible, leading to empty drafts after 2-3 years.

-Draft reports now appear a couple of additional times a year.

-Draft reports should be "written" by the team's scout with the highest draft potential rating.

-Sorting protected list while in the process of setting it should no longer copy players to the list.

-Correct arena names should be displayed in box scores and game reports for arena mode.

-Draft reports removed from historical mode (they wouldn't work properly because of the way the drafts are scheduled in that mode.)

-Certain team names should no longer display as blank in "Last 4" and Career Stats.

-Owner season expectations should now be more realistic in historical mode.

-Maximum minor league salary on 2-way entry-level NHL deals now set to $70,000.

-Goals Against leaders in league home screen should now display correctly.

Gameplay:

-Crash when attempting to view playoff game reports fixed.

-If a player with a No-movement clause somehow winds up on a farm team (e.g. via editing), he should no longer be prevented from being called up by the clause.

-Players acquired on waivers should get scouted to A-level as soon as they join the new team.

-Random name files updated and expanded.

-Crash when trying to view staff tab of inactive teams fixed.

-User's GM contract should be automatically renewed (if you want to leave the team, use the resign option on the user menu.)

-Maximum editable injury frequency increased to 3.0 from 1.4.

-A few situation-specific crashes fixed.

-Debugging-related dumping of CSV reports turned off.

-"Strengths" description removed from evaluation of trading partner (it wasn't that useful, and wasn't showing anything most of the time anyhow.)

-When scouting is delegated to the AI assistant, its choice of targets shouldn't become overly focused on the local region after the first assignments end.

Graphical/UI:

-Sort order for PP and PK% in league stats fixed.

-Various changes to the way the game retains sort orders in a number of different screens.

-Team/league/game names on the upper bar of the screen should now link to the appropriate screen.

-Ties should now be displayed properly on the autosim screen in leagues where they're used.

-Right-click option to offer contract should always appear for eligible players now (i.e., no longer necessary to open the player screen to check if it works there.)

-Incorrect total for shooting percentage on split section of player screen fixed.

-New Draft Info view available (and set as default) during draft with more draft-relevant categories (height, weight, etc.)

-Certain weaknesses should no longer be repeated in scouting report.

-Current role description in scouting report should now properly describe role of player in league he is currently in.

-Should now be possible, after changing views, to go directly from looking at one of a team's farm teams to another.

-Various small typos and grammatical errors fixed.

-Players put on reserve list of farm teams should no longer become invisible to the user.

-Error in formula for playmaking rating fixed.

-A few unused filter names ("Minor Awards", etc.) removed from the news filter list.

-Attribute sorting on Ratings views of roster screen should now work properly.

-After looking at a multiple-tab table (e.g. free agents) and then adding a filter that reduces the number of entries to a number lower than the current tab, the table should automatically revent to the 1-100 tab.

  • Last update: Thursday, April 24, 2014
  • Genre: Sports
  • File size: 72.5 MB
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