Stats and classes | Basics Dark Souls Guide
Last update: 11 May 2016
At the beginning of the game we can choose from several starting classes, differing in statistics and gear. During the gameplay it is possible to change your character development, so do not pay so much attention to your initial choices.
What stats affect? | |
Vitality | Increases maximum Health points. |
Attunement | Increases amount of Spell slots. |
Endurance | Increases Stamina, Equip Burden, physical defense and resistance to Bleeding. |
Strength | Required to wield some weapons. Increases Attack Power for some weapons. |
Dexterity | Required to wield some weapons. Increases Attack Power for some weapons. |
Resistance | Increases physical and flame defense and resistance to poison. |
Intelligence | Required to wield some weapons. Increases Sorcery Power. |
Faith | Required to wield some weapons. Increases Miracle Power. |
Humanity | Increases probability of discovering items and curse resistance. You'll find more about this stat in a section about why you should play as human. |
As mentioned before, the choice of a class doesn't really matter. Therefore the best choice is a character: Wanderer. Why? Because you'll start the game on 3rd experience level but get same number of points in stats as other characters. This means that first stats can be cheaper to improve.