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Call of Cthulhu Guide by gamepressure.com

Call of Cthulhu Guide

Table of Contents

Chapter 1 - Pierce Investigations Agency, Boston | Call of Cthulhu Walkthrough Call of Cthulhu Guide and Walkthrough

Last update: 31 October 2018

This section of the guide to Call of Cthulhu contains a walkthrough of the game's first chapter, entitled "Pierce Investigations Agency, Boston." The first chapter of the game opens the story and is a sort of a tutorial introducing you to the peculiarities.

Beginning

Go straight ahead - nothing to collect here. - Chapter 1 - Pierce Investigations Agency, Boston | Call of Cthulhu Walkthrough - Walkthrough - Call of Cthulhu Guide
Go straight ahead - nothing to collect here.

The chapter opens with a ghastly scene, after which you will take control of the character. Go straight ahead - ignore the nearby objects, since there's nothing of interest here. You will reach a locked gate - go to the left, crouch using the button indicated on the screen and enter the next room.

There is an object to collect here - but you must first obtain a lamp to illuminate it. - Chapter 1 - Pierce Investigations Agency, Boston | Call of Cthulhu Walkthrough - Walkthrough - Call of Cthulhu Guide
There is an object to collect here - but you must first obtain a lamp to illuminate it.

Here, on the right, there is another closed passage, so go straight ahead. You will pass an object lying on a pile of boxes - but you can't lift it, because you need to light it first. Continue walking and get closer to the lamp lying on the box - Hurricane Lamp - and pick it up. Now go back to the omitted object - Bolt Cutter - and pick it up.

With the obtained chisel, you will be able to open the door. - Chapter 1 - Pierce Investigations Agency, Boston | Call of Cthulhu Walkthrough - Walkthrough - Call of Cthulhu Guide
With the obtained chisel, you will be able to open the door.

There's nothing worth your attention anymore, so come back to the blocked passage and use the chisel to get rid of the chain. Walk through the newly opened door and continue the march - there is only one path here, and there is nothing to gather on the way.

Nothing interesting here. - Chapter 1 - Pierce Investigations Agency, Boston | Call of Cthulhu Walkthrough - Walkthrough - Call of Cthulhu Guide
Nothing interesting here.

After a while you will reach the more open part of the cave - again, go straight ahead by opening the door. This activates a short cut scene.

Pierce Investigations Agency

In the office, you will find many interactive elements to explore. - Chapter 1 - Pierce Investigations Agency, Boston | Call of Cthulhu Walkthrough - Walkthrough - Call of Cthulhu Guide
In the office, you will find many interactive elements to explore.

You will get to the office of the main character, where the action of the game begins for good. Look around the office and interact with all active objects by using the white circle icon. They cannot be overlooked here, because circles are visible from practically every place in the office.

In this cabinet, among other things, you will find the first collectible in the game - a (case closed). - Chapter 1 - Pierce Investigations Agency, Boston | Call of Cthulhu Walkthrough - Walkthrough - Call of Cthulhu Guide
In this cabinet, among other things, you will find the first collectible in the game - a (case closed).

Here you will also find the first collectible in the game; in this case "case closed." Some of them do not directly affect the gameplay, some unlock additional dialog options with the characters you meet, and collecting them is also required to unlock two achievements in the game (read more about this in the chapter "Achievements").

The second closed case is located in a bedside table standing in the corner of the room. - Chapter 1 - Pierce Investigations Agency, Boston | Call of Cthulhu Walkthrough - Walkthrough - Call of Cthulhu Guide
The second closed case is located in a bedside table standing in the corner of the room.

The first document (case closed) can be found in a dark document cabinet, right next to the exit door; the second one (also case closed) in a bedside table standing right next door.

The first of a couple Sleeping Pills, that have to be collected in order to unlock the achievement. - Chapter 1 - Pierce Investigations Agency, Boston | Call of Cthulhu Walkthrough - Walkthrough - Call of Cthulhu Guide
The first of a couple Sleeping Pills, that have to be collected in order to unlock the achievement.

To the right from the desk, you will also find Sleeping Pills - you have to collect them in order to get the achievement the most trivial object. More about that in the Achievements chapter.

At the corner of your desk, there is a diary to collect. - Chapter 1 - Pierce Investigations Agency, Boston | Call of Cthulhu Walkthrough - Walkthrough - Call of Cthulhu Guide
At the corner of your desk, there is a diary to collect.

When you've finished searching the office, get closer to your desk. Collect the Journal lying next to the typing machine and note the glass of whiskey - drinking it will prevent you from getting the More sober than Zadok Allen achievement.

Character development is crucial - this aspect is described in detail in another chapter. - Chapter 1 - Pierce Investigations Agency, Boston | Call of Cthulhu Walkthrough - Walkthrough - Call of Cthulhu Guide
Character development is crucial - this aspect is described in detail in another chapter.

Now you can finally get closer to your desk and answer the caller's phone. During the talk, you will be asked to distribute the skill points - a detailed description of this aspect and development advice can be found in the chapter called Character Development and Skill Points.

Attention. This is the only moment in the game, where you can distribute points into Medicine and Occultism - later on, expanding these abilities is only possible through obtaining the right items.

Examine the painting

Newspaper cutouts on the desk. - Chapter 1 - Pierce Investigations Agency, Boston | Call of Cthulhu Walkthrough - Walkthrough - Call of Cthulhu Guide
Newspaper cutouts on the desk.

Distribute the points as you like and finish the phone call to activate the cutscene. Once the conversation with Stephen Webster ends, go back to the desk and examine the newspaper cutouts lying there.

Examine the painting to continue. - Chapter 1 - Pierce Investigations Agency, Boston | Call of Cthulhu Walkthrough - Walkthrough - Call of Cthulhu Guide
Examine the painting to continue.

Get closer to the painting on the couch and interact with it. Another conversation with Stephen Webster will commence.

The choice of dialogue options depends on the subjects examined and the available abilities. - Chapter 1 - Pierce Investigations Agency, Boston | Call of Cthulhu Walkthrough - Walkthrough - Call of Cthulhu Guide
The choice of dialogue options depends on the subjects examined and the available abilities.

For the first time, you will also see a mechanic which accompanies you throughout the entire game in Call of Cthulhu - the choice of dialog options depends on the information gained and/or your abilities. Each track you examine can unlock an additional dialogue option, which will shed new light on the problem. These options also depend on the level of a given ability (such as Eloquence or Psychology) - it means that in one pass of the game there is no possibility to unblock all dialogue options because you simply lack the points of ability to do so.

Attention - these dialogue choices that yield tangible profits (such as unlocking an achievement), are described in this guide, both in the walkthrough and in the chapter "Achievements".

Click through all available dialog options to learn as much as possible about Sara Hawkins' case. Finally, select the last option in the lower right corner of the screen to end the call.

Leave for Darkwater

New interactive elements in the office will allow you to learn a few things about the next location you will visit - Darkwater. - Chapter 1 - Pierce Investigations Agency, Boston | Call of Cthulhu Walkthrough - Walkthrough - Call of Cthulhu Guide
New interactive elements in the office will allow you to learn a few things about the next location you will visit - Darkwater.

When you regain control of your character, search the office again, as new interactive elements will appear here.

The first book in the game to improve the skills of Medicine lies at the exit from the office. - Chapter 1 - Pierce Investigations Agency, Boston | Call of Cthulhu Walkthrough - Walkthrough - Call of Cthulhu Guide
The first book in the game to improve the skills of Medicine lies at the exit from the office.

One book is particularly interesting - "The Learning of Medicine, Volume 1" - reading it will increase Medicine by 2%. This is the first skill-enhancing item in the game Call of Cthulhu - and, as has been mentioned, the only way to improve this ability. The remaining items that increase the skill level of Medicine, as well as Occultism, are described in this guide.

Now all that is left is to leave the office. - Chapter 1 - Pierce Investigations Agency, Boston | Call of Cthulhu Walkthrough - Walkthrough - Call of Cthulhu Guide
Now all that is left is to leave the office.

When you've finished searching the office, go to the door and leave the room to activate the cut scene and complete this short chapter. The achievement The Sarah Hawkins Right Case will also be automatically unlocked.

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