Drill Machine | Disc 1 Blue Dragon Guide
Last update: 11 May 2016
Approach the ladder and use it.
Drill Machine - 1F
Take 1xMedal and Phoenix Talon from the chests. There are two neutral droids in here: one of them can heal your party for 18 Gold, and the other runs a shop. Regain your strengths, do some shopping and use the elevator.
Drill Machine - 2F
Take what's inside the two chests and go through the door. There's another chest in there (some medals in it) and another elevator.
Drill Machine - 3F
There are some aggressive droids here - they shouldn't be a problem for you. After defeating two groups go down using yet another elevator.
Drill Machine - 2B
There's a mini-boss here. It's an enhanced version of a regular security droid - Winking Patroller. He's not difficult, as he mostly focuses on self-repair during combat, and doesn't take a chance to attack you. It's good to use fire magic on it, as it forces him to loose a turn for cooling. When you win, he'll give you 23 teleporter keys: they will enable you to turn on the world's teleport network (there are 23 machines like this in the game, see: DISC 3 -> Teleports). Use one of them on a nearby mechanism, and then empty the two chests. Head back to the third floor.
Drill Machine - 3F
There's an open passage here that leads upstairs - go along it and defeat the droids there. Go through the door to meet a batlike whatchamightcallit named Marumaro. You have to battle his shadow. It's a simple battle that apparently can't be lost. When you deal enough damage to him, the battle will be interrupted. Go down using the elevator that Maro went into.
Drill Machine - 1F
There are three chests here. Touch the switch near the door and one of your characters will get +1 Mana. Get outside using the door to the left. The door to the right lead you back to the shop area.