Oasis | Gold Rush mode assumptions Battlefield: BC Guide
Last update: 11 May 2016
Map construction
Along the main road located next to a river, there are a few bunches of buildings, occupied by both sides of the conflict. Between those bunches there's a no man's land, where battles between players are struggled practically constantly. In the western part of the map, that no man's land is just a piece of empty terrain, while in the east it's a small, but heavily urbanized town.
Notice the hill on the north to the battlefield. Getting on top of it actually results in death, as the map ends there, but if You just get on its slope, You'll reach a great vantage point, allowing to scope the whole southern part of the map. The slope is a great place for snipers and soldiers armed with rocket launchers. Now check the map above - You'll surely notice that there's another vantage point located near to the third pair of gold crates. It is a high building with locked door. Destroy it with a knife and get to the balcony to see how much terrain You can observe through Your sniper scope. Screenshots below present that vantage point.
Left image - southern corner of the building. Right image - southern view from the balcony.
Western parts of no man's land allow tank drivers to show their abilities. Terrain in the west is undulating, filled with trees and several buildings - use these things to cover Your tank, so the enemies won't be able to hit it. Such hideouts will sooner or later fall into pieces, but before that happens, they'll be useful to all tank drivers fighting in the west.
The town in the east is heavily urbanized, so comfortable use of heavy machinery in there is almost impossible. Maneuvering in that area is quite difficult, even while driving such a versatile vehicle like light tank. Infantry carrying short- and medium-ranged firearms rules in the town. From time to time, You can meet here some snipers, but there's not as many snipers here as in the western part of the map.
Using boats on this map doesn't rather have sense. Gamers on the river can be easily spotted and executed by enemy forces. What is more, even if they won't be noticed coming and disembarking close to a gold crate, a specific icon of an empty boat will appear on enemy's radar. That'll only make them wonder what is going on. Better travel inside a land vehicle, even if all You can get at the moment is a simple jeep.
The most common plays
The attackers practically always try to attack frontally and from the flank simultaneously - tanks and a bunch of soldiers armed with assault rifles coming from the west are just trying to distract the defenders and deliver some chaos into their base. At the same time, a group of infantry is sneaking from the side of the river (or hill). These forces are rarely using vehicles - their strength is based on forming squads, in which soldiers respawn near their leader. Thus, only one living player hiding near the enemy base is required to perform rapid and efficient attacks on the gold crates.
During the defense, take a look at the guns installed on the rooftops and also forget about the rocket launchers located on the ground. These second ones won't last long.
Moreover, notice that in the western part of the map there are a few buildings located at the southern bank of the river - that's a perfect vantage point for snipers, eager to kill all those soldiers who either try to operate the gun on the roof or precisely aim at incoming enemy tanks.
What is more, attackers' vehicles almost always take the most obvious route - lay down some mines on them to get some extra frags.
And one more thing - snipers equipped with laser designators can mark the boats located in the attackers' base. Thanks to that, they're able to bombard everything in the camp, including the artillery gun.