Mission Four - Zero Hour | Chapter Three: In the Eye of the Storm Anno 2070 Guide
Last update: 11 May 2016
We begin the last mission in the ANNO 2070 campaign by contacting each of our three allies - we will get three side quests (non-obligatory); completing them will make it very easy to defeat F.A.T.H.E.R., and thus - to win. Our targets are two Shipyards and an Airport; from their remains we can obtain three items to create: Cloaking shield MK IV, Optimized projectile barrier and Universal Precision strike guns. Note: While we can't create the first item (the required resources hadn't appeared after the destruction of the Shipyard - patch 1.02), we can easily create the other two.
The first thing we need to do is to command one of the ships to watch the coast of Strindberg's old base, because the enemy will be sending its submarines there regularly. Remember to use the Repair Drone after each fight. To destroy the Shipyard (1), we need to be properly prepared. Firstly, we need at least three Warships and three Vipers. Secondly, in case we're attacked from above, it's good to have two or three Commando Ships in the rear, because those are the only units that can attack air targets. And thirdly - equip two ships with EMP Cannons. Take such fleet to the location illustrated above, remembering to approach from west. This way we'll encounter relatively few enemy units. Note: The EMP Cannon works on every unit apart from the one that carries it, so it's better to use it at the beginning by sending the EMP Cannon ship much earlier than the rest.
If one of the units isn't getting any damage, it means its shield are active - in order to destroy it we need to use the aforementioned EMP Cannon. If we see that our ships have lost more than half of their resistance, destroy enemy units in direct proximity and get the fleet to the Repair Drone. Destroying the Airport might prove more difficult, but if we have enough supplies (both resources and credits) we might build a Firebird - a chopper with a special ability that can obliterate the Airport. Sadly, there is a chance it won't see the end of the battle as enemy air units will tear it to pieces.
After taking the spoils of battle to the Tech base, the first thing we need to do is to create the Optimized projectile barrier, enriching our ships with a shield - much the one like F.A.T.H.E.R.'s (a little weaker.) Although the Universal Precision strike gun isn't vital to the victory, we can create it too (provided we have the right materials), as it will increase the attack power of our units by 15%. If we have lost some ships, take the time to replace them and bring more of them. It's time for the final battle.
To destroy the AI, we need to use the EMP Cannon, and then destroy all of F.A.T.H.E.R.'s cannons (1). If there are some enemy units left in the area, try to lure them near the enemy's Ark and use the EMP Cannon when they are in range.
The last step is to lead an all-inn attack. In the upper left corner there is a counter which informs us how much time is left until the Ark reactivates its defense systems. When the moment is near, retreat the fleet a little bit, and the use the other EMP Cannon (if we don't have two, wait until the first one is ready to use again.) This way we finish the ANNO 2070 campaign.