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Anno 2070 Game Guide by gamepressure.com

Anno 2070 Game Guide

Table of Contents

Gameplay Elements - Game Mechanics Anno 2070 Guide

Last update: 11 May 2016

* Worker Barracks require a direct Road connection to the City Center and every building which satisfies the Needs of citizens (for example, Education Network, Casino - Game Mechanics - Gameplay Elements - Anno 2070 - Game Guide and Walkthrough

* Worker Barracks require a direct Road connection to the City Center and every building which satisfies the Needs of citizens (for example, Education Network, Casino.) Note: the Road connection has to run within the influence radius of the particular building!

* Industrial buildings, though not all, Require road connection with the Warehouse or a Depot. In case of an underwater base, the connection is made by an AquaRail connection.

* Wind Parks and Ozone Maker Stations, which help reduce pollution, don't require Road connections.

* Influence areas of buildings of the same type that overlap each other will result in decreasing the buildings' productivity.

* When creating a trade route, remember that green is for export (loading goods on ship), while red is for import (loading goods to the Warehouse), as opposed to putting goods on sale in the Warehouse, when it is the other way round.

* A trade route doesn't have to be used to trade with others. It can also exchange goods between our own islands. Moreover, exchanging/trading can be done between multiple units using only one trade route, but remember that the longer the trade route, the slower the transfer of goods.

* Not completing accepted side quests will result in losing influence with the particular opponent/ally. Usually, there are 30 minutes to complete a side quest.

* Citizens will not want to advance unless their Needs are satisfied in 100%, when the taxes are too high or when our island is polluted. The ascension will also not happen if we have denied ascension rights in the City Center menu.

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