Help O'Neal in the evacuation | Mission 1: Distress

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The beginning of the game is very linear and you don't have worry about any premature encounters with Xenomorphs - Help O'Neal in the evacuation - Mission 1: Distress - Aliens: Colonial Marines - Game Guide and Walkthrough

The beginning of the game is very linear and you don't have worry about any premature encounters with Xenomorphs. Start by interacting with the nearby control panel to open the hatch on the left.

Use the newly unlocked passage and move forward - Help O'Neal in the evacuation - Mission 1: Distress - Aliens: Colonial Marines - Game Guide and Walkthrough

Use the newly unlocked passage and move forward. After finding yourself in the tunnel connecting both spaceships, you'll witness an explosion, but in spite of what it looks like you don't have to hurry. Continue the march forward and a while later you'll step on board USS Sulaco.

Your destination is the room with several wounded marines where you'll listen to new conversations - Help O'Neal in the evacuation - Mission 1: Distress - Aliens: Colonial Marines - Game Guide and Walkthrough

Your destination is the room with several wounded marines where you'll listen to new conversations. Following the game's suggestion, select the motion tracker from your inventory (notice that you can't use your firearm at the same time); it will allow you to locate a few unidentified signals and get further objectives.

Aliens: Colonial Marines

February 12, 2013

PC PlayStation Xbox Nintendo
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