RTSVideo Games19
Video Games Encyclopedia by Gamepressure.com
Browse genres/themes ?
Browse the Encyclopedia by genre and tags. Each game has one main genre: Action, Fighting, Puzzle, Adventure, RPG, Sports, Strategy, Simulation, Party, Racing, Arcade. You can search multiple tags and filter games by platforms, scores, or release dates.
Constructor
Strategy 01 June 1997
A humorous economic strategy in which we take control of our own construction company, and our goal is to compete ruthlessly with the industry's competitors. By building appropriate workshops and houses for rent, we try to slow down the development of our rivals by means that are not necessarily in line with the law.
Europa Universalis IV: Dharma
Strategy 06 September 2018
Dharma is a DLC to Europa Universalis IV, a popular real-time strategy game. The game focuses on the Indian subcontinent. Among other things, the DLC adds new missions for the most important countries of the region, introduces unique social classes (castes), and enhances the economic system in the game.
Star Ruler 2
Strategy 27 March 2015
A continuation of a 4X space strategy game created by the developers of the original title. Star Ruler 2 takes place in a distant future, where humanity developed a technology that allowed long-distance interstellar travel, and made a contact with other sentient species. The game has no story per se – developments in the game are shaped by our decisions and actions made by the AI. Before the game starts we have to select one of the few races that we can turn into an intergalactic power.
Syrian Warfare
Strategy 21 February 2017
A tactical real-time strategy, taking place during the civil war in modern Syria. The game skips some of the typical RTS elements, such as resource gathering and base development. Instead, the main emphasis was placed on tactical maneuvers of land and air forces – including building assaults, using smoke grenades, air drops, air strikes, etc. Before each mission, we need to choose adequate units, with only occasional support from allied units during the mission.
Warhammer 40,000: Dawn of War II - Chaos Rising
Strategy 11 March 2010
A standalone expansion pack for the second installment of the RTS that takes place in the Warhammer 40,000 universe. The game was developed by Relic Entertainment. As the title suggests, Dawn of War II: Chaos Rising concentrates on the faction of the Chaos space marines. The game takes place on the ice-covered planet Aurelia. Thousand years ago the planet was “eaten” by the Warp storm and now it returned bearing the legions of Chaos.
Victoria II
Strategy 13 August 2010
Victoria II is a sequel to Victoria: Empire Under the Sun strategy game published in 2003. Players have the opportunity to lead one of the more than 200 countries and manage its fate over a hundred years (1835-1939). Developers from Paradox Interactive studio took care of compliance with historical facts and extensive options for managing the economy, army and politics.
Star Trek: Legacy
Strategy 05 December 2006
Star Trek: Legacy is a real-time strategy game prepared on the occasion of the fortieth anniversary of the famous fantasy science universe, de facto invented by one man, a Texan named Gene Roddenberry.
Hearts of Iron 2: Doomsday - Armageddon
Strategy 29 March 2007
An expansion to the enhanced version of the popular grand strategy game, Hearts of Iron 2, by Paradox Interactive. The production lets us assume control over a country of our choosing and lead it to victory on the fronts of the World War II.
Demigod
Strategy 14 April 2009
Action game combining RPG and RTS motifs by Gas Powered Games, creators of Dungeon Siege. Entertainment focuses on online struggles, which were modelled on the famous fashion for Warcraft III - DoTA. We have a choice of eight semi-godes, divided into two classes (Assassin or General), which quite significantly differ in fighting style and skills.
Blitzkrieg: Rolling Thunder
Strategy 09 November 2004
Rolling Thunder is the second official extension of the popular real-time strategy (RTS) with the action set during the Second World War, "Blitzkrieg", whose market debut took place in mid-2003. Unlike other publishers of this type, this add-on does not require the original version of the program to be installed and is sold as a fully stand-alone product.
Hearts of Iron 2
Strategy 04 January 2005
A sequel to the well-received grand strategy game set during World War II, developed by Paradox Interactive. Hearts of Iron 2 spans the entire world and requires us to oversee not only military activities but also all kinds of economic, political, and social dependencies. The player can lead any country, including the biggest superpowers of the era, such as Germany, Great Britain, and the Soviet Union. Hearts of Iron 2 offers great freedom in preparations for the outbreak of the World War II.
Blitzkrieg: Burning Horizon
Strategy 06 April 2004
Blitzkrieg: The Fire Horizon is a stand-alone addition to Blitzkrieg's real-time strategy (RTS) produced by Nival Interactive development studio. Enlargement includes a new campaign in which players have the opportunity to become the commander of German troops subordinate to Field Marshal Erwin Rommel and take part in World War II battles in Sicily, Normandy and Ardennes, among others.
D-Day
Strategy 27 August 2004
A real-time strategy published by the British company Digital Jesters. According to what we can read in the title, the program is devoted to one of the most famous invasions in the history of World War II, the landing in Normandy.
Anno 1503: Treasures, Monsters and Pirates
Strategy 25 May 2004
Treasures, Monsters and Pirates is the official addition to Anno 1503: The New World, which all enthusiasts of the original have to offer both completely new challenges and the development of old ideas.
1944: Battle of the Bulge
Strategy 01 April 2005
The third part of the popular series of real time strategies (RTS), set in the turbulent period of World War II, produced by Monte Cristo development studio.
Mission Barbarossa
Strategy 12 April 2004
Ostfront Barbarossa is an unofficial extension of the popular Blitzkrieg real-time strategy prepared by the British company Active Gaming.
America: No Peace Beyond the Line
Strategy 15 January 2001
Discover, conquer, defend yourself, build up and thus re-create America's history. This game is a typical RTS, which will allow the player to take control of one of the four nations and lead to its domination over the others.
The Settlers III
Strategy 13 October 1998
Third installment of The Settlers series produced and released by Blue Byte Software. The game, although it belongs to the real time strategy (RTS) genre, is characterized by a very complex economic aspect.
Battlezone II: Combat Commander
Strategy 30 December 1999
The second part of the perfect combination of strategy and action game, in which Russians and Americans must unite forces in the face of the invasion of the foreign race Scion.
Earth 2150: Escape from the Blue Planet
Strategy 13 June 2000
The Earth and its moon are facing a cosmic catastrophe. The only hope for rescue is to flee. Because large quantities of raw materials are needed to build evacuation units, the one who takes control of them will survive.
Star Trek: Armada II
Strategy 20 November 2001
Star Trek: Armada II is a continuation of the real-time space strategy (RTS) released in 2000. The action of the game, produced by the development team of Mad Doc Software studio, is set in the universe of a popular TV series. Players can participate in battles between the fleets of the Federation, Romulan, Klingon, Borg, Cardassian and genre 8472. The creators have prepared three campaigns for solo mode and the option of multiplayer network clashes with a maximum of 8 participants.
WarCraft: Orcs and Humans
Strategy 11 March 1994
WarCraft: Orcs and Humans is an RTS set in a fantasy universe, and the debut game from Blizzard Entertainment (an American studio, previously going by the name Silicon & Synapse). The events of WarCraft: Orcs and Humans take place in a fantasy land of Azeroth, where the conflict between humans and orcs takes place. The players choose their side and attempt to conquer the other.
War and Peace
Strategy 11 October 2002
Real-time strategy taking place during the Napoleonic Wars, i.e. between 1796 and 1815. A player can lead one of the six military and economic powers of the time: France, England, Russia, Austria, Prussia and the Ottoman Empire and change the history of our civilization.
Codename: Panzers - Phase One
Strategy 14 June 2004
A real-time strategy with a strong focus on tactical elements as well as some elements known from the cRPG, embedded in the realities of World War II.