turn-basedVideo Games14
Video Games Encyclopedia by Gamepressure.com
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Browse the Encyclopedia by genre and tags. Each game has one main genre: Action, Fighting, Puzzle, Adventure, RPG, Sports, Strategy, Simulation, Party, Racing, Arcade. You can search multiple tags and filter games by platforms, scores, or release dates.
Carnage Heart
Strategy 31 January 1997
A futuristic turn-based strategy in which the player plays the role of the robot unit commander. Unlike other games of this type, in Carnage Heart the user has no direct control over their machines. Instead, he must program them in advance in such a manner, that in clashes they are able to cope without anyone's help.
Fairy Tail
RPG 30 July 2020
Fairy Tail is a jRPG based on manga with the same name. It tells the story of the title guild of magicians. During the adventure, players take control of a group of wizards. Gust Studios is responsible for the development of the production.
King's Bounty II
Strategy 24 August 2021
The second installment of the classic turn-based strategy game with RPG elements, inspired by the cult Heroes of Might & Magic series. During the campaign, players take on the role of three heroes who will decide the fate of the kingdom of Nostria, shaken by internal conflicts and the threat of a mysterious plague.
Port Royale 4
Strategy 25 September 2020
The fourth part of the series of economic strategies, in which our task is to create an economic empire on the islands of the seventeenth-century Caribbean. The player must produce goods, establish trade relations with cities and command ships in turn-based battles.
Football, Tactics & Glory
Strategy 01 June 2018
A combination of a football manager and a turn-based strategy. The game takes the mechanics known from the XCOM series into the reality of a football stadium. The player can calmly analyze the situation before giving any passing order, shot, etc.
Ageod's To End All Wars
Strategy 26 August 2014
A turn-based war strategy developed by the renowned studio AGEOD together with an experienced publishing duo Matrix/Slitherine. Ageod’s To End All Wars is set in the years 1914-1918 and fully recreates all military operations that took place in Europe during the WWI. By taking command of one of the two historical alliances you can play through two separate campaigns, letting you re-enact history or change its course by making war plans of your own.
Stranger of Sword City
RPG 05 June 2014
Stranger of Sword City is a dark fantasy, first-person jRPG dungeon crawler developed by Experience. The game is also known as Stranger in Alda and Stranger of the Village of the Sword. We play as the titular stranger, whose plane crashes after an encounter with a mysterious portal. Being the only survivor of the crash, we end up in the legendary sword city Escario. Our only goal is to find our way back home.
Victory and Glory: Napoleon
Strategy 17 March 2016
A turn-based strategy game set during the Napoleonic Wars, developed by Glenn Drover, a renowned board games designer. We assume the role of the famous French emperor, who faces a coalition of over a dozen European countries led by the British, in six varied scenarios that take place between 1800 and 1813. The gameplay mechanics of Victory and Glory: Napoleon combine classic strategy, card, and board game elements.
Regalia: Of Men and Monarchs
RPG 18 May 2017
A turn-based RPG focusing strongly on strategic aspects and created by Pixelated Milk - a Polish developer. The player is taken to a peaceful fantasy world and assumes the role of Kay Loren - a young nobleman whose father reveals on his deathbed the existence of a distant land belonging to their family. Once the protagonist arrives in the place, it turns out that the entire land is ruined and the family was charged with a large debt.
Grand Kingdom
RPG 19 November 2015
A classic jRPG with turn-based combat system, developed by Spike Chunsoft in collaboration with MonochromeCorp studio, and an informal sequel to the 2011 Grand Knights History, both games developed under the lead of Tomohiko Deguchi. The game is set in a fantasy realm divided between four warring factions. We start as a leader of our own mercenary group and with the progress of the game we embrace the cause of one side of the conflict.
Thea: The Awakening
Strategy 20 November 2015
A turn-based strategy game, combining elements of survival, card game, and a gamebook. You arrive at a dark fantasy world, strongly inspired by the Slavic mythology, after the apocalypse. As one of eight Slavic deities, you take care of a small village. You control each villager separately, exploring the dangerous realm, gathering resources, crafting items, and facing various dangers.
Jagged Alliance 2
Strategy 23 July 1999
The second part of the cult series of turn-based tactical games by Sir-Tech studio. As the commander of a group of mercenaries, we try to liberate the Arulco state from the reign of the bad queen. Between missions we manage the base, train soldiers and accept orders. The combat system itself offers a lot of options and games that enhance the realism of skirmishes.
Worms: Armageddon
Strategy 22 June 1999
Worms: Armageddon is an extended version of the cult turn-based strategy, Team 17 Software. The creators remained true to the original Worms gameplay, but added new fun modes, additional weapons and accessories for the title games. Along with the release of the game, WORMNET network service servers were also launched, allowing for multiplayer clashes via the Internet.
Disciples II: Dark Prophecy
Strategy 28 January 2002
A turn-based strategy embedded in the reality of fantasy, which is a direct continuation of Disciples: Sacred Lands. We enter a magical world reminiscent of the Middle Ages, where four races fight for vast territories. Compared to the previous part, graphics, user interface and artificial intelligence of opponents have been improved. The game has a multiplayer mode for up to four players.
Worms 3D
Strategy 31 October 2003
Worms 3D is a turn-based strategy in a humorous convention, created by Team 17 Software's development team. The game is the first installment of the series using a 3D graphics engine. The creators, however, remained faithful to the basic assumptions of the game, and the players have a lot of freedom in directing the title actions and deforming the game world using various weapons and means of mass extermination.
Silent Storm: Sentinels
Strategy 04 September 2004
Silent Storm: Sentinels is an official extension of the full version of the popular turn-based strategy, which premiered at the end of October 2003. Once again, the player becomes the commander of an elite troop of soldiers, performing very dangerous combat tasks.
Valkyria Chronicles 3: Unrecorded Chronicles
RPG 27 January 2011
The third episode of the series of RPGs with elements of tactical strategy, in which the player is transferred to the alternative realities of the Second World War.
Gungnir
RPG 19 May 2011
Tactical Japanese RPG that draws on the canon of the genre and stands out mainly due to its unique system of conducting clashes. This is the fourth installment of the Dept. Heaven series, launched in 2002 at GameBoy Advance.
Sid Meier's Civilization V: Gods & Kings
Strategy 19 June 2012
The first major expansion for the 2010’s strategy game by Firaxis Games. Sid Meier’s Civilization V: Gods & Kings offers a myriad of novelties, among which the expanded religion module is probably the most important one. It introduces a new aspect to the game, namely faith, thanks to which we can establish and develop our own religion. This, in turn, allows us to gain useful bonuses and gives us access to specific units (missionaries, inquisitors) or buildings (cathedrals, mosques).
Endless Space
Strategy 04 July 2012
A science-fiction turn-based 4X strategy game and a debut of Amplitude, a studio created by former employees of EA and Ubisoft. The game takes place in the distant future, in a galaxy inhabited by 8 rivaling civilizations. The player assumes the role of one of them and is tasked with leading his faction to domination over the others. The gameplay focuses on exploration of a randomly generated galaxy, developing economy, technology and diplomacy.
Lords of the Realm II
Strategy 31 October 1996
Lords of the Realm II is a sequel to the Impressions Games strategy game published in 1994. The action was again set in the Middle Ages, and the player plays the role of a feudal magnate, who after the king's death becomes a rival for the crown. Gameplay is a combination of turn-based strategy and real time (RTS).
Atelier Iris: Eternal Mana
RPG 27 May 2004
A Japanese RPG game set in a fantasy world. We play the role of a young alchemist, who with the help of Man's creatures can create new objects and mixtures. Together with the completed team we travel through the land of Regallzine, fight turn-based clashes, advance to the next levels of experience and accumulate equipment. At the same time we are trying to restore order and get to the city of Avenberry, the former cradle of the most powerful alchemists.
Warlock: Master of the Arcane
Strategy 08 May 2012
Turn-based strategy game set in the fantasy world of Ardania known from the popular Majesty series. The Russian studio Ino-Co, which has created such titles as Fantasy Wars, Elven Legacy or the second installment of the aforementioned Majesty, is responsible for creating the game. The plot of Warlock continues the storyline initiated there and tells of the events that took place after the unification of the land and the mysterious disappearance of the king.
History: Great Battles Medieval
Strategy 09 October 2009
The next installment of realistic strategy games. This time we move on to the fourteenth and fifteenth centuries and take part in the battles between France and England, playing the role of historical leaders.