Northern Border | Quests Two Worlds Guide
Last update: 11 May 2016
The hangmans' rope
Quest from: Basil Tyral
Reputation: Necromancers
Basil is a necromancer who lives to the East of Komorin. He asks you to bring him a piece of rope used to hang somebody in the past. Go to Gallows Hill (it's marked on your map), a little bit to the East of Rovant village. At the top of the hill you will meet a few monsters. Find the rope laying somewhere on the ground and go back to Basil.
Necromancer's Hut location. |
Black magic
Quest from: Basil Tyral
Reputation: Necromancers
After completing the rope quest, you will be asked to run another errand for Basil. This time he wants you to carry some magic dolls to a nearby cave. It's easy: just go there and they will immediately drop dead. Go back to collect your reward. |
More rope
Quest from: Basil Tyral
Basil wants you to bring him some more rope. You don't have to do anything about this quest - in a few minutes you'll get a journal update saying that it's done. Go back to Basil's hut and you'll see a guard. If you tell him that you've been looking for the rope, you'll have to fight him. In other case he'll let you go. |
The lost patrol
Quest from: Holi
Reputation: Brotherhood
A young Brotherhood member named Holi wants you to find his brother in Orna mine. The lost patrol can be found in eastern part of the dungeon (see map below). When you return to Holi, you'll get some gold for your trouble. |
The Orna mine
Quest from: Alfron Dekar
Reputation: Brotherhood
Alfron Dekar will offer you a mission of eliminating the dwarven leader who resides in Orna mine. You'll get 1000 gold for this - 300 in advance and 700 when you get the job done. It's not an easy task at the beginning of the game. Approach the mine and try to fight some dwarves - if you can't handle them, you probably shouldn't enter the mine yet. Also, remember not to get surrounded by enemies. The leader can be found in central part of the mine - first try to lure his guards out so you can fight them one by one. When you defeat him, go back to Alfron to collect your reward.
1 - Entrance 2 - Dwarven leader 3 - Lost Patrol |
Forgotten lore
Quest from: Elmeir Tanenn
A mercenary called Elmeir will give you a key that opens a gate in a crypt where you started your adventure (North of Komorin). Go there and use the key, jump on the barrels and onto the altar. You'll get 5 skill points, but will also have to fight some ghosts. |