12: The Messenger | Main missions Middle-earth: SoM Guide
Last update: 11 May 2016
Requirements to start the mission: You need to complete the eleventh main mission (The Black Captain).
Side objectives: While escaping from the cave, you need to kill 30 ghuls with fire.
You start this mission in the starting point of Udun although, after you watch several cutscenes, you will be automatically transferred to another big location - Nurn. Fortunately, this is not a one-way journey and after you complete this mission, you will be allowed to travel between the two regions freely. First, head Westwards. You need to reach the attacked caravan and listen to Talion's commentary on it.
After you examine the caravan, enter the Wraith mode and follow the footprints left by ghuls. Along your path, you need to watch out, because it is sure to cross some of the locations occupied by orcs and you may also run into some caragors. You need to try to avoid, or kill all of the monsters that you encounter. Regardless of your method, you need to keep following the footprints. This way, you will reach an entrance to a big cave.
Enter the cave and start sneaking, because you cannot be spotted by the ghuls here. Do not attack any of them and remain on the path of the footprints that you can see in the w Wraith mode. Additionally, it is a good idea to sprint across some of the locations (without deactivating the stealth mode), because you may be, partially, seen by single ghuls and you need to get away from them, before they are alarmed to your presence.
While crossing the cave, you also need to be ready to take several simple jumps towards ledges and to walk over several ropes. The aim of this is to remain on the ledges, outside of the sight of the ghuls below. The footprints will, eventually, take you to the treasure room. Enter the Wraith again to locate the artifact.
Ahead, there is a mini-boss battle - the Ghul Matron. If you have never met this monsters, spend several moments on learning its attacks and practice dodges. At long range, the Matron will be trying to spit on you with a poisonous substance and, for obvious reasons, it is best to avoid coming into contact with the spits.
The best way to weaken the matron is to land two quick blows in melee and vault over it. Thanks to implementing it, you will eliminate the risk of taking damage. Additionally, thanks to the rising multiplier, you can land special attacks, from Execution. Of course, this is not the only way, in which you can behave, because you can weaken the monster with, e.g. the bow or throwing daggers (if you have the appropriate ability unlocked).
After you achieve victory, a countdown starts - you have 2 minutes to escape from the cave. Start running and, while escaping, take note of the new mission objective. To complete the objective, you need to kill, at least, 30 ghuls with fire. Fortunately, you do not need to try too hard, because you simply need to aim quickly at the bonfires that you pass by, and one of them has been shown in the above screenshot. Each explosion should kill 5-10 ghuls. Reaching the cave exit ends this mission.
Rewards for completing the mission:
- 600 experience points
- 150 gold pieces (Mirian) - only if you have completed the secondary objective
- New main mission unlocked: "Queen of the Shore"
- New main mission unlocked: "Big Game"
- New main mission unlocked: "The Power of the Wraith"