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Runaway 2: The Dream of the Turtle Game Guide by gamepressure.com

Runaway 2: The Dream of the Turtle Game Guide

Table of Contents

Removing the shackles | Chapter VI: The Hidden Beacon of Avernus Runaway 2 Guide

Last update: 11 May 2016

Brushian Bharscough was put in fetters and imprisoned by Malantunez. He was just taken from the dungeon to the cabin of the captain. Nobody knew that he was the commander of British ship chasing the famous pirate. Before the attack, Brushian had to find a hidden beacon of Avernus ("hell" in Latin). This mysterious artifact supposed to make Orion impossible to sink. But first he needed to remove his shackle.

Brushian looked around - Removing the shackles - Chapter VI: The Hidden Beacon of Avernus - Runaway 2: The Dream of the Turtle - Game Guide and Walkthrough

Brushian looked around. There was another prisoner in the room - a woman writing in some book. He managed to take a dagger-letter opener and paperweight from the table. Then he looked at the shackle. Its construction was so simple that he just needed a nail to open it. Unfortunately, the dagger was too broad.

Brushian noticed a nail on the post left to the girl. This was what he needed to remove his shackles. He started to talk with her. Camille, as he found out, was the ship scribe. He threw her the dagger and asked to took the nail. Soon Brushian was free.

Camille asked him to check whether there was a dinghy outside. Brushian in fact found one. There won't be any problem in getting out the pirate ship as soon as he gets the beacon.

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