Uroboros Research Facility Resident Evil 5 Guide
Last update: 11 May 2016
You start in the room where you have defeated the boss. Search it carefully and collect Green Herb, Red Herb and ammunition. Go through open door (BSAA Emblem 25), go up the ladder and go straight along the corridor. You will reach a room. Collect ammunition Sapphire (Marquise) from the safe. Go back and move according to the map.
Go upstairs and go through the door. Enter the corridor and collect gold and ammunition hidden in boxes on the left. Go left, turn right and go through the door. You are on a huge scaffold.
There are boxes with gold on the right. Go left and hide, then eliminate enemies shooting in our direction. Go through the door on the left. Here collect ammunition, Green Herb, gold. Go back and go further. You will be attacked by insects from the previous chapter. Use the same technique as before.
Go further, eliminate other opponents shooting us from AK-47. Collect Power Stone dropped by them and use the mechanism. Unfortunately it is without electric energy and you have to restore it. Run to the door on the left (a bit in the back) and switch on the power. Collect the gold and ammunition hidden in barrels on the right and sniper gun H&K PSG-1.
Go back to the mechanism and use it. Your partner will run onto the platform and go to the other side. Help him by using sniper gun to eliminate the enemies. She will pull the lever and you both will be able to go to the other side.
Collect Jewel (Bangle). You can also jump left and collect an impressive amount of gold. Now you have to reach the door - you can see them in the front. Few enemies will try to stop you. They shouldn't cause much trouble. One of them has a rocket launching pad but uses it very slowly. The others explode before they die so keep the distance to be safe.
There are four more enemies in that room (two of them have shields). Eliminate them and search the control room. Collect precious Royal Necklace. Leave the room and run towards the elevator, collect gold, Green Herb, ammunition hidden in boxes on the left.
Pull the lever with your partner. The platform will start moving and you have to deal with the enemies surrounding you. Use the sniper gun. To move the platform again, shoot the lever which one of the maijins used during a short cut-scene.
This situation will repeat two times. When you are at the top, run upstairs and kill other enemies. Run right and reach the door.
You will get to ruins (BSAA Emblem 27). Your task is to use the elevator. However you have to put the power on again first. Power switch is situated near the house on the right near the entrance to this location (by the bridge). Pull the lever and go up by the elevator.
After a while you will be attacked by a huge group of Lickers. Moreover, you have to pay attention to Sheva who is below you. The best way is to use sniper gun, grenades and mines. Use shotgun, magnum or grenade thrower if the distance is small. You can buy ammunition in a shop. Anyway, it won't be easy.
When the last beast is down, run the other way and push the container. You will fall down and enter the house. Pull the lever and leave the bridge.
Go over it and opened decorated door. Now it is time to fight your good old friend. Don't shoot - there is no point. Wesker avoid all kinds of attacks so you gave to do the same. Your new partner will deal with the old one. Albert will be shouting - "Seven Minutes" and when it passes, the second part of the fight will start.
You are in a labyrinth worth searching. You will find much ammunition, Emerald (Brilliant), Sapphire (Brilliant), Emerald (Oval), and a pistol L. Hawk magnum. Now you have to avoid Wesker and shoot him in his back. If he doesn't see you, he won't be able to avoid bullets. It will take a while but you have to shoot a proper portion of lead into him. When it happens, Albert will disappear behind the door (collect Heart of Africa situated between the stairs), and you have to deal with Jill.
This fight can finish without even a one shoot. The point is to talk to her. Literally. Run up to Jill and start talking. When she touches her head, your partner will run to her (or throw her) and you will be able to take off the device from her chest. Press buttons visible on the screen and after few attempts Jill will be free.