J-Speed Super Two Tournaments I - Japan | Trophies Race Driver GRID Guide
Last update: 11 May 2016
Downhill Drift - Downhill Drift Festival
Number of races: 4
Track: Mount Haruna - Drift Run
Best car: All available vehicles may come in handy during this drift even. I would recommend choosing a car which is easier to drive, because the track is going to be difficult and there won't be any room for error. Toyota Soarer seems like a good choice, however you can also consider taking a smaller Corolla.
Hints: This drift event is very similar to other races from the group. The only difference is that you'll be starting the race at top of the hill. Sadly, this means you'll have to deal with a very tricky route. You will also have to change your driving style, because you won't be allowed to pull off more dangerous stunts. The key to success will be to stay in the middle of the track. The only time you'll want to head on to the inside is when you want to get closer to the metal poles. You will have to complete four trials and each time you will have to gather more points in order to succeed. Practicing the track in the Race Day mode is a good idea, however it's optional. You should be able to learn it during the course of the tournament.
The track you're about to conquer is a very tricky one, especially near the finish. Don't forget that you must keep increasing your multiplier by linking drifts. Only then you'll be able to score a lot of points and you'll defeat your current rival. Like I've already said, you shouldn't forget about the metal poles, because you'll be rewarded for driving close to them. Watch out near the finish line. There are a lot of hairpins out there, so you will have to adjust your driving style. Approach each hairpin from the outside and cut through it aggressively, so you'll find yourself next to the metal pole. You can't slow down too much, because you won't receive any points for a successful drift. Don't forget about the possibility of using flashbacks. They may come in handy whenever you've lost a lot of points as a result of a mistake.
Pro Tuned - Falken Super Street
Number of races: 3
Tracks: Shibuya - Street Circuit B; Shibuya - Street Circuit; Shibuya - Short Street Circuit
Best car: Nissan Skyline GT-R Z-Tune and Nissan 350Z are one of the best vehicles to choose from. The other two (Honda NSX and Toyota Supra) are much worse when it comes to handling, so you might as well ignore them.
Hints: All three races of this tournament take place in Shibuya, however you will have to deal with three variations of the circuit. It's very easy to pull off a win in each race. The only thing you'll have to remember about is to avoid hitting walls. Having an agile car is important here, because you will be dealing with a lot of chicanes and tight corners.
The first race is going to begin with a long right hairpin. You won't have to slow down too much, however avoid hitting the outer barrier for obvious reasons. The most difficult section of the track is the roundabout area (screen). I would recommend slowing down only slightly, so you won't have to slide the car and you'll stay on the proper racing line. The final part of the lap consists of a sharp left turn. You should also know that the track is very narrow there, but it shouldn't be a major problem.
The second race is even easier than the first one. As a result, you should be able to take the lead on the first or second lap. There are many slow sections on the track and that's where other drivers can be overtaken. Try getting through the middle section of the track by moving the car only slightly and staying close to the inside of each corner. You should be able to master this maneuver after a few laps. Doing this will also allow you to extend your lead over your rivals. Watch out for a tight left hairpin (screen). Don't try cutting through this corner, because it's very easy to crash into the barrier.
The final third race consists of eight laps, however it's not a major problem, because it's very short. Finishing a single lap of this race should take you about 30 seconds, so it's going to be easy to memorize all difficult corners. Once again, you will be dealing with a chicane at the roundabout (screen). Don't forget that it's better to slow down, so you won't have to struggle here.
Pro Tuned - Toda Racing Challenge
Number of races: 3
Tracks: Okutama - Sprint Circuit; Okutama - Sprint Circuit B; Okutama - Grand Circuit
Best car: All the drivers in this tournament are using the same vehicle - Honda NSX-R. You'll probably have to purchase one.
Hints: You've dealt with some of these races in the past, so you should know what to expect. Sadly, you will have to take control over a Honda which is very unstable at high speeds. As a result, achieving two wins isn't going to be a simple thing. This becomes an issue during the second race. USE THE BRAKES before approaching the second corner (screen). Try going through some of other corners at full speed. Focus only on chasing the leaders of the race, because the track isn't too long and you've only got six laps to succeed.
The third track is going to be completely new to you. As you've probably suspected, you'll be dealing with a longest version of this track, so you'll only have to complete two laps. Finishing each lap takes about two minutes. You should be able to reach a junction very soon. Try maintaining a higher speed while going through this section and watch out near some of the faster corners. Prevent the car from sliding too much towards the rock wall. You should be able to reach a long bridge very soon. Be careful - there's a chicane at the end of it (screen). Slow down here in order to avoid potential problems.
You will have to be extremely careful, because it's very narrow here and there are a lot of sharp turns ahead. Also, you'll be surround by walls from both sides, so you won't be allowed to stray off the main track. Nevertheless, try moving as fast as possible, because AI drivers may catch up to you and they'll even try performing overtaking maneuvers. You should be getting closer to a very sharp turn (screen). Brake early and accelerate the second once you've gone past it. You won't be allowed to slow down here, because you'll lose your lead. The final sector of the lap is very similar to the first race, so you should be able to gain a few places here.
Midnight Touge - NOS Midnight Touge
Number of races: 3
Tracks: Mount Haruna - Akina Run
Best car: It's extremely important that you choose a car with an excellent acceleration for this event. I would recommend choosing a Nissan Skyline GT-R Z-Tune. You could also consider choosing a Dodge Viper, however as you probably remember, this car is very difficult to drive. You can't rely only on good performance.
Hints: You will have to deal with one extra problem during the course of this event. You've probably noticed it in the tutorial movie. Civilian vehicles will appear on the track from time to time and it'll be up to you to avoid them at all costs. Thankfully, you won't have to worry about encountering some heavy traffic, because this isn't "Burnout" nor "Test Drive Unlimited". You will come across only a few cars and some of the races won't suffer from it at all. Either way, you will have to focus on staying on the left lane, because the traffic in Japan is inverted.
You should notice that both you and your opponent start the race close to each other, so you can't count on being able to take a comfortable lead. It's very important to have a perfect start. If your rival takes the lead, focus all of your efforts on overtaking him somewhere nearby. Thankfully, you will be allowed to cut through some of the upcoming corners by going through the grass. Be careful, though. At least one civilian vehicle may appear on the track (screen). Thankfully, you'll have plenty of time to avoid crashing into this car.
The track is very difficult, because it consists of a large number of sharp turns. You'll also be dealing with tricky chicanes, like the one on the screen. Each time you must use the brakes early, so you won't end up hitting the barrier or leaving the track. Avoid hitting the walls, because you would crash or lose some speed. The final section of the track will force you to deal with a challenging hairpin. During next events of the tournament you'll be dealing with stronger opponents, so it becomes clear that you won't be able to win unless you know the track.