WH40K Space Marine 2 - Ultrawide Support Explained
At the launch Warhammer 40,000 Space Marine 2 will not have ultrawide screens support. From this guide you will learn more about future of this feature.
Warhammer 40,000: Space Marine 2 will be released this week in early access and fully next week. Many people are waiting for this third person action game where, as Captain Titus, you will eliminate hordes of enemies. Unfortunately, some players may not be satisfied with the technical part of the game. Why? The answer is simple. We will not see HDR and Ray Tracing. Additionally, at the launch DLSS3, FSR3 and ultrawide screens support will also be missing. From this guide you will learn more about future of wide screen in the game.
WH40K Space Marine 2 - Ultrawide Support Explained
Ultrawide screens become more and more popular among players. The reason is simple, they allow gamers to see more things. So, it’s very useful. Unfortunately, not all titles support such resolutions. On the release Warhammer 40,000: Space Marine 2 also won't work with ultrawide screens.
For the first days, every owner of these types of monitors will have to play on lower aspect ratio. However, developers from Saber Interactive announced that they are planning to add wide screen support as soon as possible. In the post on Steam, there is information that this feature will be added by the end of September. So, you don’t have to wait too long.
Of course, support for ultrawide screens isn’t the only thing that will appear in WH40K Space Marine 2 in September alongside Season 1. In the aforementioned developers' post, there is a roadmap, on which you can see what comes to the game this month and some interesting features are planned. Developers prepared Sparring Arena and private PvE lobbies.