New Dimension of Photorealism in Gaming? FPS Unrecord Looks Insane
Shock and Awe - that's how gamers' reactions to the photorealistic trailer for the FPS Unrecord can be summed up.
Rumor has it that not much can be achieved in the subject of realistic graphics anymore. The team at DRAMA apparently hasn't heard of it, or has decided to disprove the statement. The trailer of the FPS developed by the studio, titled Unrecord, puts many high-budget productions to shame with its visual realism.
Interestingly, realistic graphics are not the first (or even the second) element the developers mention when advertising their work. As we read on the game's official website, Unrecord is first and foremost a tactical FPS with a unique targeting system, dialogue choices affecting gameplay and an emphasis on story. And, as mentioned at the very end, a camera perspective view (aka body cam) providing a "trompe l'oeil experience" (in reference to illusionist paintings and creating the illusion of three-dimensionality).
This somehow dismissive treatment of photorealism is quite amusing with the delight of Internet users almost completely focused on graphics, but the French creators have their reasons. Unrecord will not be a simulation betting on a faithful reproduction of the real world at all costs. Realism will be "not an obsession, but an integral part of the world."
In the developer's intention Unrecord is intended to be "comparable" to thrillers and detective novels. As a police officer, we will investigate various crimes, meeting a variety of characters, and the stories will be full of plot twists. The events will also be influenced by dialogues, even during fights. Immersion is also expected to be enhanced by, among other things, a unique targeting system and challenging combat that focuses on "technique and minimalism."
It all sounds (and, above all, looks) very promising - one would like to say, all too much so. Unrecord is in the early stages of development and will definitely not be released this year. For now, the only target platform is the PC, and the game has neither a release date, a publisher (or investor), nor - understandably - system requirements. The latter, in particular, may raise considerable concerns with such graphics and the use of Unreal Engine 5.
Speaking of which, praises over the trailer of Unrecord are interspersed with suspicions that it is actually a pre-rendered scene, rather than an actual gameplay footage. Time will tell whether these allegations are justified.